GTX260-216 performs quite happily against HD4870 despite its FLOP shortfall.It'd only make sense after all, given the massive amount of die-space their scheduling logic and associated bulkhead takes, to go for the slightly bigger die and try and outperform AMD. It's not like they got any other choice, given the enourmous FLOPS/mm² AMD already has achieved with their 2nd 55nm generation.
hah! Well that's partially my fault, given how many people seriously make that mistake all the time (and then tons of people don't spot it) you can't blame me for being a tad paranoid here... I did realize you were kidding about the latter part (lol @ quadratic reasons), but I kinda assumed you were implying my measurement might be wrong. Oops.Sorry for failing to be a bit funny.
Of course, i know that Arun was talking about package.
No. I think I know what I am talking about. When Nvidia made this statement, they were referring to 3 Vec4's per TMU (equal clocks). This would be equivalent to 12 SPs per TMU if they were clocked the same, but I took into account that the SPs being clocked 2x higher, which is why I said and meant 6:1.What you are talking about are physical SP vs. TMU counts, but that way you're ignoring that SPs are running at a much higher frequency. So while for example G92 is physically 2:1, effectively it is >4:1.
They do. But I was extrapolation the given routes for both. If NVidia and AMD were just adding further (40nm-shrinked) SIMDs like there was no tomorrow, AMD would surely outperform Nvidia and with a much smaller chip to boot.GTX260-216 performs quite happily against HD4870 despite its FLOP shortfall.
Arguably GT21x GPUs were designed before the shock and awe of RV770 hit, so what are the chances NVidia will respond specifically by increasing ALU:TEX?So my take would be - disregarding any IPC improvements in the individual SMs - that Nvidia is bound to increase not only the total # of FLOPS but also the FLOPS per TPC/clk.
I am pretty sure CarstenS was talking about the SP:TMU ratios, which is 2:1 on G8x/G9x, 3:1 on G200 and he expects it to be 4:1 on GT21x. Since you were quoting his words, I supposed (and probably everyone else did as well) you're talking about the same thing. I still don't see how the 6:1 number is relevant here...No. I think I know what I am talking about. When Nvidia made this statement, they were referring to 3 Vec4's per TMU (equal clocks). This would be equivalent to 12 SPs per TMU if they were clocked the same, but I took into account that the SPs being clocked 2x higher, which is why I said and meant 6:1.
Wasn't R600 smaller than G200b?Jawed said:NVidia's recent problem has been its GPUs are much larger than the bus-size requires (excluding GT200 which appears to be that big solely because of its 512-bit bus)
Would you prefer a Flops to Texture Fill Rate comparison? I think you will end up in the same place...
It starts to look like this:Alright, let's forget the rumours. What do you think of these?
GT212 | 288 SPs | 96 TMUs | 4 ROP blocks, 256-bit interface, GDDR5
GT214 | 144 SPs | 48 TMUs | 3 ROP blocks, 192-bit interface
GT216 | 72 SPs | 24 TMUs | 2 ROP blocks, 128-bit interface
Thinking about it, GT200b is smaller but still has a 512-bit bus, so how big is GT200b?Wasn't R600 smaller than G200b?
GT218: 32 SP / 8 TU | 64-bit G/DDR3 | 0 DP & 1 SFU per SM [Early Q2]
GT216: 120 SP / 24 TU | 192-bit GDDR3 | 1 DP & 1 SFU per SM [Late Q2]
GT215: 320 SP / 64 TU | 256-bit GDDR5 | 1 DP & 1 SFU per SM [Q3]
GT300: 512-bit GDDR5 [Q4]
So GT200b is about 2.5mm on each side smaller than GT200 - about 21.5x21.5mm versus 24x24mm. Looking at the die picture for GT200 -65nm - it doesn't look like there's much room to shave off the sides due to the sheer quantity of what appears to be the GDDR3 physical interface.Jawed: R600 was ~420mm², GT200b is ~470mm² + NVIO...
There is another possibility which i consider to be more probable: some of these 5 GT21x chips will show up only as mobile GPUs.Quick point - why is everyone forgetting about GT215? There are two ways to consider that chip: either they want a 5-chip line-up (wtf?) or they canned one or two of the four chips and replaced that with a new one. I'd bet on the latter...
But AMD, with a 256-bit bus, will be completely unable to compete with "GTX360" if it has a 448-bit GDDR5 bus - which is quite unlike HD4870 versus GTX260.And i still think that GT300 with 512-bit GDDR5 is a bit extreme.
GT300 is (supposedly) a top-end GPU a la G80 and GT200. RV870 is (supposedly) a middle-class GPU a la RV670 and RV770. Any competetion between one GT300 and one RV870 is a problem for NV -- in much the same way it is now between GT200 and RV770.But AMD, with a 256-bit bus, will be completely unable to compete with "GTX360" if it has a 448-bit GDDR5 bus - which is quite unlike HD4870 versus GTX260.
But AMD, with a 256-bit bus, will be completely unable to compete with "GTX360" if it has a 448-bit GDDR5 bus - which is quite unlike HD4870 versus GTX260.
So GTX380 could easily be $650 and GTX260 $450 and HD5870's performance would price it at around $300 again, this time putting no pressure on NVidia.
Jawed