Yes!!!What, there are still people that use a 720p TV set? Seriously?
Wasnt it tasty enoughPS3 was the reason why I moved to HD tough - and one of the reasons I didn't get one for lunch.
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Yes!!!What, there are still people that use a 720p TV set? Seriously?
Wasnt it tasty enoughPS3 was the reason why I moved to HD tough - and one of the reasons I didn't get one for lunch.
Yes, I still play at 720p in my 1600x1050 native HDTV, for several reasons, mostly because I have no option.
I received confirmation today that my order is ready, so I guess the Philips TV I purchased is going to be delivered soon. I can't wait!
On a different note, -kinda off topic- NVidia have announced the G-Sync chip which is going to be included in gaming monitors. It will be placed in the rear of monitors, and a variety of display companies are on board, a list which includes ASUS, Philips, BenQ and ViewSonic.
http://finance.yahoo.com/news/nvidia-introduces-g-sync-technology-154018434.html
It doesn't have much to do with TVs but computer monitors, but I thought it was interesting.
Still leaning towards the 655, but I'm worried that I'll miss 3D. I found out that Sony now have a passive 3D set as well, which I hadn't seen before and which is interesting and gets pretty good reviews. But it's still 919 euro, which is still a bit too high for me. The 655 is 560 euro or so, which is more like it.
Good tip on that KDL-653 (655 in my case). I could replace my current TV with one of about the same size for just 400 Euro, that's very doable. Of course I'll be tempted to get a slightly larger one, or one with 3D, but we'll see ... this seems pretty good as it is!
42" seems to be the sweet spot with regards to value at the moment. I've had screen sizes ranging from 22" to 100" and these days 42" and 50" feel almost similar to me. I was pretty close to buying the 42" model, but then I stumbled upon this new 50" 3D model W685 and it was discounted to 895€ vs 699€ for the 42" 2D model and I got this instead. Now the cheapest I can see for my TV in Finland is 989€, which would have made it a tough choice. I can change the distance from my TV quite freely so basically anything 40" or over would work for me just fine.
Nvidia onlyIt's not clear to me if the chip will work with all graphic cards or just with Nvidia.
I don't know exactly to be honest, until I test it. Obviously the TV supports Active 3D because the 3D Max technology is active, but I thought it also supported passive 3D because of the fact that it has a 2D to 3D converter, and reading your post makes me feel like I have probably made a noobish mistake. Darn....
I might be still on time to cancel the pre-order of the passive 3D glasses, since I pre-ordered them like two hours ago, because they were publicised as excellent glasses to play two player games split screen. Sigh.
This is the TV I am talking about -not so cheap for its size but I kiiiiinda loved it-.
http://www.pigiaunerasi.lt/kataloga...6-philips32pfl4508h32quot81cmledtv3dfull.html
Best answer on the subject, thanks for clarifying that up. That was a completely decent explanation on how both types of 3D work.Philips name for passive 3D is Easy 3D. Technically, you can make a TV that have both active and passive 3D, but I don't think it it has been done. For active, you just need a high refresh rate panel (which is expensive), for passive you just need to have different polarization for every pixel row (which is probably cheaper). If there is such a TV, panel wise, it could display video from 4 different source at the same time!
For your TV, I believe it's active 3D only.
It's actually just a simple trick with the glasses. 3D requires a left and right image, naturally. So the glasses have different left and right glass which filters out each eye. For split screen, you have have special glasses, one pair with 'left glass' in both eyes so both eyes see the left image, and the other pair with 'right glass'. The console delivers a 3D video feed alternating left and right eyes, and the viewers each see all left or all right depending on which specs they're wearing.p.s. I can't quite understand why the right lens shows a different image compared to the left lens of the glasses.
In that 3D combo design, you'd need glasses that are both polarised and obscured. You'd have even less light than shutter glasses, and combine the negative artefacts of ghosting/cross talk with the lower resolution of passive 3D.
I think we can see why no-one's tried it.![]()
Thanks for the explanation as usual Shifty. I learn a lot from you and I am very glad of that. This technology is kind of fascinating and I wonder how Sony or MS didn't create a console fully based upon it. I don't mean a la Nintendo 3DS, but a console with a Dual GPU.It's actually just a simple trick with the glasses. 3D requires a left and right image, naturally. So the glasses have different left and right glass which filters out each eye. For split screen, you have have special glasses, one pair with 'left glass' in both eyes so both eyes see the left image, and the other pair with 'right glass'. The console delivers a 3D video feed alternating left and right eyes, and the viewers each see all left or all right depending on which specs they're wearing.
For active shutter glasses, you change the synchronisation so both eyes see either left or right image.
Additionally, back in 2009, experts expected there would be 40 million homes with 3D TVs in 2014.According to the filmmaker, the future of 3D will depend a great deal on the next few years of video game development.
“Videogames are going to help propel the autostereoscopic (glasses free) play because that’s going to be the entry level for most people,” said Cameron. “These single-viewing devices that are engaging the person to play these video games will drive a lot of investment in autostereoscopic displays for that very reason. That technology will trickle up to the larger 3D displays that will be used for home viewing and gaming.
“Videogames are going to be the drivers, but they haven’t done so today because the cycle creation has lagged behind…”The consumer electronics companies introduced these screens last year, so we’re a year into this and it takes 18 months to two years to author a high quality video game. So you’re going to see a stampede of video games and then that, in turn, is just going to catalyze more broad scale adoption in the home of these big 3D screens.”
You have to draw the same view for each eye, every frame. That's twice as many frames of rendering, for which the fix is generally halving the resolution of each frame. The display device can support two full resolution images per frame unlike passive displays, but the hardware isn't really capable of rendering that. You really want PC for 3D. Games that are mostly designed for 2D on limited consoles can be driven in 3D on PC with better hardware.Strangely enough, I have planned to use the 3D glasses and the 3D TV effects for the first time with Skyrim, but the game doesn't support 3D apparently because Todd Howard said that he is not a fan of halving the resolution in current consoles.
I thought this wasn't a problem with active 3D glasses... I mean, they don't require the image to be drawn twice, as far as I know. *scratching head*.
Active do need the image to be drawn twice, 1 full frame for each eyeI thought this wasn't a problem with active 3D glasses... I mean, they don't require the image to be drawn twice, as far as I know. *scratching head*
I get what you mean now. I hope it doesn't mean the framerate is halved too. It doesn't bother me at all after trying actual 3D on the TV though. I am not going to go back to 2D anymore if I can help it. More impressions later.You have to draw the same view for each eye, every frame. That's twice as many frames of rendering, for which the fix is generally halving the resolution of each frame. The display device can support two full resolution images per frame unlike passive displays, but the hardware isn't really capable of rendering that. You really want PC for 3D. Games that are mostly designed for 2D on limited consoles can be driven in 3D on PC with better hardware.
According to Shifty's math equation my laptop isn't going to make the cut. I purchased Skyrim for the PC on Steam a few months ago and I could test that. I don't know what Tridef is yet, but I suppose it is a mod.Active do need the image to be drawn twice, 1 full frame for each eye
edit: er as shifty explained
ps: your tv may be compatible with tridef if it is you can use it with your pc and play skyrim in 3d (works ok on the pc with some tweaks)