http://www.dailytech.com/article.aspx?newsid=9656
I'm really disappointed with Cevat comments, 'cos it's so obvious that TWIMTBP money talk from him! DX10.1 is incremental update to DX10, but it solves some serious thing in shading domain, things that could be of real importance to his monstrously unoptimized DX10 implementation of DX10 path under Crysis. Hell since we all know that "Very High" (or DX10) could be unlocked under XP, it's questionable do they really have DX10 implementation after all!?
DX10.1 whitepaper:
http://www.legitreviews.com/images/reviews/584/DirectX 10_1 White Paper v0.4.pdf
I'm really disappointed with Cevat comments, 'cos it's so obvious that TWIMTBP money talk from him! DX10.1 is incremental update to DX10, but it solves some serious thing in shading domain, things that could be of real importance to his monstrously unoptimized DX10 implementation of DX10 path under Crysis. Hell since we all know that "Very High" (or DX10) could be unlocked under XP, it's questionable do they really have DX10 implementation after all!?
DX10.1 whitepaper:
http://www.legitreviews.com/images/reviews/584/DirectX 10_1 White Paper v0.4.pdf