Candidate features for OpenGL 5 / D3D12 hardware
http://www.g-truc.net/doc/Candidate features for OpenGL 5.pdf
Well if I understand this correct the multiple command processors in the xbone will lead to a better gpu usage. It would be interesting to know if the current directx on the console can handle this right now. If the draw calls are almost single threaded right now, I would not be suprised if it is not used until some big software updates. E.g. dx12