Direct3D 12 feature checker (December 2018) by DmitryKo (x64)
https://forum.beyond3d.com/posts/1840641/
Windows 10 version 1903 (build 18362.116 19h1_release) x64
ADAPTER 0
"AMD Radeon (TM) R9 380 Series"
VEN_1002, DEV_6938, SUBSYS_E308174B, REV_F1
Dedicated video memory : 4071.4 MB (4269203456 bytes)
Total video memory : 12230.1 MB (12824170496 bytes)
Video driver version : 26.20.11015.1003
Maximum feature level : D3D_FEATURE_LEVEL_12_0 (0xc000)
DoublePrecisionFloatShaderOps : 1
OutputMergerLogicOp : 1
MinPrecisionSupport : D3D12_SHADER_MIN_PRECISION_SUPPORT_NONE (0) (0b0000'0000)
TiledResourcesTier : D3D12_TILED_RESOURCES_TIER_2 (2)
ResourceBindingTier : D3D12_RESOURCE_BINDING_TIER_3 (3)
PSSpecifiedStencilRefSupported : 1
TypedUAVLoadAdditionalFormats : 1
ROVsSupported : 0
ConservativeRasterizationTier : D3D12_CONSERVATIVE_RASTERIZATION_TIER_NOT_SUPPORTED (0)
StandardSwizzle64KBSupported : 0
CrossNodeSharingTier : D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED (0)
CrossAdapterRowMajorTextureSupported : 0
VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation : 1
ResourceHeapTier : D3D12_RESOURCE_HEAP_TIER_2 (2)
MaxGPUVirtualAddressBitsPerResource : 40
MaxGPUVirtualAddressBitsPerProcess : 40
Adapter Node 0: TileBasedRenderer: 0, UMA: 0, CacheCoherentUMA: 0, IsolatedMMU: 1, HeapSerializationTier: 0, ProtectedResourceSession.Support: 0
HighestShaderModel : D3D12_SHADER_MODEL_6_4 (0x0064)
WaveOps : 1
WaveLaneCountMin : 64
WaveLaneCountMax : 64
TotalLaneCount : 2048
ExpandedComputeResourceStates : 1
Int64ShaderOps : 1
RootSignature.HighestVersion : D3D_ROOT_SIGNATURE_VERSION_1_1 (2)
DepthBoundsTestSupported : 1
ProgrammableSamplePositionsTier : D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2 (2)
ShaderCache.SupportFlags : D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO | LIBRARY | AUTOMATIC_INPROC_CACHE | AUTOMATIC_DISK_CACHE (15) (0b0000'1111)
CopyQueueTimestampQueriesSupported : 1
CastingFullyTypedFormatSupported : 1
WriteBufferImmediateSupportFlags : D3D12_COMMAND_LIST_SUPPORT_FLAG_DIRECT | BUNDLE | COMPUTE | COPY (15) (0b0000'1111)
ViewInstancingTier : D3D12_VIEW_INSTANCING_TIER_1 (1)
BarycentricsSupported : 0
ExistingHeaps.Supported : 1
MSAA64KBAlignedTextureSupported : 1
SharedResourceCompatibilityTier : D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 (1)
Native16BitShaderOpsSupported : 0
AtomicShaderInstructions : 0
SRVOnlyTiledResourceTier3 : 0
RenderPassesTier : D3D12_RENDER_PASS_TIER_0 (0)
RaytracingTier : D3D12_RAYTRACING_TIER_NOT_SUPPORTED (0)
AdditionalShadingRatesSupported : 0
PerPrimitiveShadingRateSupportedWithViewportIndexing : 0
VariableShadingRateTier : D3D12_VARIABLE_SHADING_RATE_TIER_NOT_SUPPORTED (0)
ShadingRateImageTileSize : 0
BackgroundProcessingSupported : 0
Metacommands enumerated : 4
Metacommands : Conv (Convolution), Conv (Convolution), GEMM (General matrix multiply), GEMM (General matrix multiply)