swaaye: Voodoo 2 was at least comparable to TNT performance wise. I'd say TNT was much closer to Banshee - yes, many reviews showed Q2 results, which were slightly better for TNT. But in many other games TNT was slower. I remember review at hardwarecentral - at Q2, both cards performed over 25 FPS at all resolutions (640x480, 800x600, 1024x768), but TNT was faster. In Unreal, TNT was slower and didn't reach 25 FPS even at 640*480.
Dont forget one other very important point back then. UT had like 60 patches before they got D3D to work properly with any card and OGL took almost as many patches. So those comparisons really aren't fair in my mind. UT in Glide not only worked flawlessly, but also offered the best frame rate.
I remember previews of TNT talking about the chip being clocked around 125 MHz or even higher. If it had managed to launch at that, instead of 90 MHz, it would've beaten everything except V2SLI. The thing just couldn't get there though with the process tech they had. They revised the specs a few times and ended at the launched 90 MHz.
Yeah I remember that, though I took a HSF from a P1, cleaned it up, removed the heat on the TNT, cleaned the chipped, superglued P1 HSF to it and ran it NP at 140Mhz for 18 months before I replaced it with a TNT2U and did the same thing to it and pumped it up 30mhz from it standard clock.
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