Although, in the end I guess I don't really care all that much about the marketplace, because there's basically no way I'm going to buy it.
Yeah, that's basically the way that MMO marketplaces worked before gear binding. It led to massive distortions. For example, older gear that was very powerful became unbelievably cheap, while new gear that was only marginally better was tremendously expensive.
This is where binding comes in: in the real world, things wear out and lose their value. In an MMO, the equivalent to this is binding.
Also true:
As someone who seems to have connection issues at least twice a year, this is false.
Sure but you also don't sit in front of your computer 24/7.
I think the comic is spot on. It wouldn't make a difference for the majority of people playing this game, as they will be online either way.
Guild Wars can only be played online with other people, correct? No single player mode whatsoever?
Correct and it also had towns that contained dozens of players and many pvp modes including 40vs40 GvG mode. It wasnt also typical loot whoring game like Diablo.