Devil May Cry 4 looks slightly better on 360?

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I think PS3 has more potential though, since it can texture stream off of blu-ray and its SPEs are really good at that kind of stuff...360 cannot texture stream off of its DVD because the capacity is only 4.7GB, 9GB tops, and does it support DVD-DL?

Wow. Joke post?

If not, :rolleyes:
 
thread is pointless without direct comparison from unbiased site. and even then, it's not an engine that was built to ps3's spec, it was built with multi-platform in mind so probably wont prove much at all.
 
Comparisons are odious.

To those asking if Geoson's joke-posting, did it not occur to you to that Geoson is just a little confused about some points and needs educating? Rather than mock how wrong he is, politely put him to rights. Geoson's new here, and if he's serious about his reasons for being here, will gladly welcome correction...

I understand the interest in cross-platform titles, as that gives us the results of the different hardware/software approaches and we can see from a technical POV how the choices of the platform companies affects the results of their products' performances. However, single titles can't help in that respect, especially when any differences are minimal as in this case. Differences between platforms can be caused by a host of factors. Without specific developer comments on the differences on the platform implementations, comparison threads are useless. Hence the lock.
 
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