From the gameplay video, I have found Ray Tracing artefacts around the shadows. It means the Ray Traced shadows are activated even in the performance mode.
Ray traced shadows artefacts reference:
Original png:
https://i.ibb.co/JR97QDK/vlcsnap-2020-09-18-16h37m00s972.png
I'm not sure that's enough to know it RT. It's fairly common to sample regular shadowmaps with per-pixel offsets to help filtering that result in very simmilar dithered artifacts.
Was the trailer 4K?
Is it really gonna be 4k 60fps with rt? Unless 120fps is the performance mode.
"captured on ps4 pro" tsushima and last of us 2 trailers looked better on several things compared to retail.
I have pixel counted one image at 1440p (that's when I accidentally found the RT shadows artefacts). DF already found either 1440p or 2160p (I think) in the first trailer. I think it's going to be 1440p60fps + RT or 2160p30fps + RT, the only difference being the resolution.
But I really like the fact that they have shown the performance mode here. They really understand their public.
Who cares? For many (including some PC gamers) it's the most impressive next-gen game they have seen.This implies theres no DLSS amd variant then? They could have gotten both otherwise 2160p60fps + RT.
Who cares? For many (including some PC gamers) it's the most impressive next-gen game they have seen.
Halo Infinite is 4K60fps, do those specs make it look great? Resolution doesn't matter anymore with all those techs. The most important now is density of assets and quality of lighting like displayed in Demon's Souls or UE5 tech demo, both running at 1440p + TAA.
And you should know even on XSX you'll never see the same DLSS tech seen on Nvidia cards. Those cards have more powerful and dedicated cores (like 2-4 times faster) independant from the shaders.
Who cares? For many (including some PC gamers) it's the most impressive next-gen game they have seen.
Halo Infinite is 4K60fps, do those specs make it look great? Resolution doesn't matter anymore with all those techs. The most important now is density of assets and quality of lighting like displayed in Demon's Souls or UE5 tech demo, both running at 1440p + TAA.
And you should know even on XSX you'll never see the same DLSS tech seen on Nvidia cards. Those cards have more powerful and dedicated cores (like 2-4 times faster) independant from the shaders.
I have pixel counted one image at 1440p (that's when I accidentally found the RT shadows artefacts). DF already found either 1440p or 2160p (I think) in the first trailer. I think it's going to be 1440p60fps + RT or 2160p30fps + RT, the only difference being the resolution.
But I really like the fact that they have shown the performance mode here. They really understand their public.
I think it is 1440p with temporal reconstruction but no sure . For the moment no one said it is not 4k 60 fps maybe Digitalfoundry will do an analysis. The trailer is coming two months before release, this is probably nearly final code.
This implies theres no DLSS amd variant then? They could have gotten both otherwise 2160p60fps + RT.
Max is great! As for the 'soulsborne' kind of games, I don't want to kill your mood but they're very much a love-hate kind of thing. I would seriously recommend trying Bloodborne or even Dark Souls 3 (don't bother with the older ones at this moment of time) and really give them a try, to see if you're the kind of gamer who will actually enjoy this type of game or not. They're super cheap on the PSN.Well bought the game. Never played Demon's Souls original since I never owned a PS3 and I couldn't get into Boodborne(got lost immediately in the game) although it will be available also via the PS Plus Collection so I will get that a try again when I can. I am looking forward to Demon's Souls though, if for anything, the graphics on my 4K at 60fps.
Never ever seen a video from Max before, but this popped up in my YT homepage. He seems really enthused.
I found following a guide made the whole process much easier on my soul. To be able to gather better equipment and gear etc. Made the whole experience much easier. Trying to do everythign from scratch knowing nothing about the world and mechanics, etc, you're going to have to love dying. Luckily the SSDs make this much more palatable, but I hated dying on xbox. DS3 was my first souls game.... it was uhh punishing to lose your soulsMax is great! As for the 'soulsborne' kind of games, I don't want to kill your mood but they're very much a love-hate kind of thing. I would seriously recommend trying Bloodborne or even Dark Souls 3 (don't bother with the older ones at this moment of time) and really give them a try, to see if you're the kind of gamer who will actually enjoy this type of game or not. They're super cheap on the PSN.
Because, graphics or not, if you hate them, then you will hate Demon Souls and there is no eye candy that will fix that.
My recommendation is to push through the initial pain (and some of the ridiculously tough bosses) and give them a real try. They are incredible games, but most definitely not for everyone.
Yep. Just the quality of life improvements like no loading and a stabel 60fps will make the Souls games so much better. As for the guides, absolutely. The games tell you so little about how anything works, that I don't even know how I would be able to complete them without Youtube/guides. Heck, I missed entire sections of the game and only ever realised they were even there from looking at guides!I found following a guide made the whole process much easier on my soul. To be able to gather better equipment and gear etc. Made the whole experience much easier. Trying to do everythign from scratch knowing nothing about the world and mechanics, etc, you're going to have to love dying. Luckily the SSDs make this much more palatable, but I hated dying on xbox. DS3 was my first souls game.... it was uhh punishing to lose your souls
I found following a guide made the whole process much easier on my soul. To be able to gather better equipment and gear etc. Made the whole experience much easier. Trying to do everythign from scratch knowing nothing about the world and mechanics, etc, you're going to have to love dying. Luckily the SSDs make this much more palatable, but I hated dying on xbox. DS3 was my first souls game.... it was uhh punishing to lose your souls
Yeah, I was completely lost with Bloodborne. Also didn't help that the graphics aren't amazing as I remember it. I am hoping the PS5 Bloodborne Collection is a lot better. I am willing to give it a go though.Yep. Just the quality of life improvements like no loading and a stabel 60fps will make the Souls games so much better. As for the guides, absolutely. The games tell you so little about how anything works, that I don't even know how I would be able to complete them without Youtube/guides. Heck, I missed entire sections of the game and only ever realised they were even there from looking at guides!
The problem with BB is that it never got a Pro patch, which I find shocking. DS3 uses the same souped up engine and it looks very similar in lots of ways to BB, with the added benefit of having a Pro mode so it runs and looks much better.Yeah, I was completely lost with Bloodborne. Also didn't help that the graphics aren't amazing as I remember it. I am hoping the PS5 Bloodborne Collection is a lot better. I am willing to give it a go though.
seems like it could be coming with PS5, hopefully more details on the PS+ collection and how they are enchantedThe problem with BB is that it never got a Pro patch, which I find shocking. DS3 uses the same souped up engine and it looks very similar in lots of ways to BB, with the added benefit of having a Pro mode so it runs and looks much better.