It was an error the trailer has the same message than third party timed exclusive. It would have been the first Sony game to release on Xbox.
The Xbox/other consoles was most likely an error yes. The pc version might not be. Be in fear
It was an error the trailer has the same message than third party timed exclusive. It would have been the first Sony game to release on Xbox.
Yeah like how the new Spiderman and horizon turns out also gonna come to ps4The Xbox/other consoles was most likely an error yes. The pc version might not be. Be in fear
The Xbox/other consoles was most likely an error yes. The pc version might not be. Be in fear
It's to make sure that player doesn't have to carry a torch. (Leaving both hands free etc.)The weird light source from the character has been in all Souls games, and Nioh too, and a lot more games of this type. I’ve never actually understood the point of it, as you can also carry a torch which illuminate the vicinity. Who knows.
Maybe it will release one day in 3 or 4 years or maybe if one day Sony release a PS6. But not day one.
Not on day one no, but then we have no clue as to when it will be ported. We see that more and more sony stuff appears on pc atleast. Which is a good thing.
Playstation console being the gateway to the content.
They seem to move more and more to digital content indeed. Stores seem very profitable even if their bad. I think Sony wants some of that cake too, and that unfortenately means the pc, a very big userbase.
Seemingly, having to keep pace with older hardware from 2013 doesnt seemt o impact the visual quality of Spiderman and FW all that much. On the contrary, people all thought those graphics where possible because Sony didnt do cross gen with those games. It's not so much of a difference to demon souls in the graphics department, comparing to spiderman, fw etc.
On forums and FB; many still think FW is the best looker out there so far. With Spiderman and DS being close to that.
I want to say, this cross-gen/scaling doesn't apparently have to be bad, when done right that is.
It's to make sure that player doesn't have to carry a torch. (Leaving both hands free etc.)
Considering how lighting is done it's also a lot more pleasant to watch than wildly swaying harsh light and shadows from torch.
If those would be properly made, lighting could be more pleasant even with swaying torch. (Area light weakening during fast movement and shadows acting accordingly. (A case where motion blurred ray tracing would be awesome.))
Certainly would be interesting to have a game where this would be handled properly without invisible lightsources and forcing player to act the part.
It's to make sure that player doesn't have to carry a torch. (Leaving both hands free etc.)
Considering how lighting is done it's also a lot more pleasant to watch than wildly swaying harsh light and shadows from torch.
If those would be properly made, lighting could be more pleasant even with swaying torch. (Area light weakening during fast movement and shadows acting accordingly. (A case where motion blurred ray tracing would be awesome.))
Certainly would be interesting to have a game where this would be handled properly without invisible lightsources and forcing player to act the part.
The game never relased on PS4. This is a Ps3 games and the Soul's Series was less popular, Dark Soul's 3 sold 10 millions and Demons Soul's maybe 2 million. I think the game will sell well and it will be the first run for many people.
The weird light source from the character has been in all Souls games, and Nioh too, and a lot more games of this type. I’ve never actually understood the point of it, as you can also carry a torch which illuminate the vicinity. Who knows.
Personally I didnt think it looked that good, the guys cartoonish running animation was very offputting as well.
Also cause my game is similar and its something thats bothered me, in these indoor areas do ppl mind that the person has a lightsource even though they are not holding a torch or anything?
I suppose one could argue (even though its unrealistic) it emulates being able to see whats in your immediate vicinity, but its not something Im not happy with, perhaps just make them hold a torch in one hand? but then what happens if they have a sword and shield?
Personally I didnt think it looked that good, the guys cartoonish running animation was very offputting as well.
Also cause my game is similar and its something thats bothered me, in these indoor areas do ppl mind that the person has a lightsource even though they are not holding a torch or anything?
I suppose one could argue (even though its unrealistic) it emulates being able to see whats in your immediate vicinity, but its not something Im not happy with, perhaps just make them hold a torch in one hand? but then what happens if they have a sword and shield?