I'm on my NG+ play through now. I think I'll go for the platinum trophy. That'll either require a NG++ or a fresh play through...
Anyway, one thing I realized that breaks this game and makes it much easier than other games is the supply of healing items. Early game, you have to grind as everything is expensive. Late game, you can literally carry 100+ leaves for healing after doing a quick soul run. You don't need to grind for items but it's still annoying to have to go refetch consumables. This one my biggest complaint with Bloodborne as well (farming of consumable healing items). The Dark Souls 1 estus flask mechanic is a better concept in my opinion as it puts more pressure on the player to be judicious with healing items.