I'll admit this is a personal obsession, so if anyone thinks this doesn't warrant a thread, feel free to lock it. But I thought it'd be interesting to make a list of every game we can remember that makes extensive use of stencil shadows.
Part of the reason I want a list of these games is that I'm curious to find uncommon examples of id Tech 4-esque unified light and shadow. But there will be a handful of examples here that don't quite fit that mold, as they rely on some baked occlusion, so really anything goes. Here's a few examples to get things started:
Severance: Blade of Darkness
Invisible War
Thief 3
Doom 3
Quake 4
Prey
Wolfenstein 2009
Quake Wars
Far Cry
F.E.A.R.
F.E.A.R. 2
F.E.A.R. 3, presumably
Condemned
Condemned 2
Escape from Butcher Bay
The Darkness
Assault on Dark Athena (correct me if I'm wrong, because I'm not entirely sure)
S.T.A.L.K.E.R., et all
TimeShift
Cryostasis
The Evil Within (possibly? these could easily be projectors and probably are)
Sudeki (I think?)
Bullet Witch?
Call of Juarez?
Duke Nukem Forever?
Dead Effect?
So what am I missing? I'm unclear what kinds of shadow volumes the first three Splinter Cells use, and for all I know Chaos Theory is all projectors
Part of the reason I want a list of these games is that I'm curious to find uncommon examples of id Tech 4-esque unified light and shadow. But there will be a handful of examples here that don't quite fit that mold, as they rely on some baked occlusion, so really anything goes. Here's a few examples to get things started:
Severance: Blade of Darkness
Invisible War
Thief 3
Doom 3
Quake 4
Prey
Wolfenstein 2009
Quake Wars
Far Cry
F.E.A.R.
F.E.A.R. 2
F.E.A.R. 3, presumably
Condemned
Condemned 2
Escape from Butcher Bay
The Darkness
Assault on Dark Athena (correct me if I'm wrong, because I'm not entirely sure)
S.T.A.L.K.E.R., et all
TimeShift
Cryostasis
The Evil Within (possibly? these could easily be projectors and probably are)
Sudeki (I think?)
Bullet Witch?
Call of Juarez?
Duke Nukem Forever?
Dead Effect?
So what am I missing? I'm unclear what kinds of shadow volumes the first three Splinter Cells use, and for all I know Chaos Theory is all projectors
Last edited: