Going from the security room to the pharmacy was a bash, too. Combat was decidedly simplistic (jump, hit, throw, grapple), but being able to get through the zombie-filled mall and courtyard was rewarding. You can't just blaze your way through, killing each one... No, you've got to be smart, make hits count, jump and dodge. Eventually you'll get to your goal (which sadly wasn't possible in this early build as one of the areas wasn't done) and you can try your hand at getting back.
In short, Dead Rising is one of the most inventive and fun games to come along in a long time. It eschews any sort of linearity for an almost fully open experience that only has one solid objective. As well, it ignores the "Resident Evil" mold Capcom has made, and instead makes a name for itself as a sort of mix of 24 and Shaun of the Dead.
sound very very cool :smile:
http://www.gaming-age.com/cgi-bin/previews/preview.pl?sys=xbox360&game=deadrising
some pics:
http://www.gaming-age.com/previews/xbox360/deadrising/36.jpg
http://www.gaming-age.com/cgi-bin/i...sys=xbox360&game=deadrising&title=Dead Rising
http://www.gaming-age.com/previews/xbox360/deadrising/9.jpg
http://www.gaming-age.com/previews/xbox360/deadrising/20.jpg
http://www.gaming-age.com/previews/xbox360/deadrising/11.jpg
http://www.gaming-age.com/previews/xbox360/deadrising/6.jpg
edited to linkify the images
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