Ante P said:DaveBaumann said:Rys said:Note: NVIDIA’s “High Quality†mode gives pure anisotropic filtering without leveraging the adaptive and programmable nature of the texture filtering hardware.
Unless you force High Quality in the driver, it looks like it'll do adaptive filtering based on angle for extra speed.
I've not noiced any differences between Quality & High Quality WRT to AF. If anyone has actually seen it, please let me know how! (preferably before I step on the place to Canada!)
High Quality is broken in 60.72.
Check nVidias taskbar app, it stays at Quality when you select High Quality.
All other editors are having the same problem.
Also those apps with specific optimizations (ie application detection) will not obide to the two new texture filtering settings.
I hope both these issues get fixed soon enough...
is it broken for all FX cards?