Cyan's *Must-Have* Skyrim Mod Recommendation Super-Gush Thread - daily updates

Discussion in 'Console Gaming' started by dragonelite, Jan 8, 2011.

  1. Cyan

    Cyan orange
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    This is the official cover of the game on the Super Nintendo. Bethesda themselves have created this cover of Skyrim in the event that this game were released for the Super Nintendo.

    [​IMG]
     
  2. Cyan

    Cyan orange
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  3. Cyan

    Cyan orange
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    Skyrim graphics insanity. Gotta try those in my laptop's 1050Ti at 1080p.

    1:22 mark :shocked::shocked::shocked::shocked::shocked:<3<3

     
  4. eloyc

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    Not Skyrim related, but almost: what is the better mod to improve Morrowind's graphics and gameplay? A few months ago I tried one that made easier to collect plants, too (but that was inside a bigger mod to improve graphics, I think). Thank you!
     
  5. Malo

    Malo YakTribe.games
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    Just check out the most popular graphics mods on nexusmods.
     
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  6. Malo

    Malo YakTribe.games
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    Not really that impressive. Skyrim ENBs and mods were much better on non-SE version.
     
  7. Cyan

    Cyan orange
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    Do you have a video of one of those? cheers
     
  8. Cyan

    Cyan orange
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  9. DSoup

    DSoup meh
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    Noclip has produced a fantastic documentary covering the complete History of Bethesda Games Studio, following a week-long visit BGS and many of interviews with the team.

     
    #769 DSoup, Jun 6, 2018
    Last edited: Jun 6, 2018
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  10. Silent_Buddha

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    It's a shame that the last TES game that I liked was Morrowind. I didn't like the direction they took the series after that and haven't played one since Skyrim. I had played every single TES game up to that point as they were released. And I'll always hate them for bastardizing Fallout. But that only applies to Bethesda the game developer and not Bethesda the game publisher (I like a lot of the games they publish).

    Regards,
    SB
     
  11. Cyan

    Cyan orange
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    Skyrim: SE 2019, modders are incredible

     
    #771 Cyan, Dec 13, 2018
    Last edited: Dec 13, 2018
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  12. ToTTenTranz

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    To be honest, watching that video just made me realize how limited Skyrim's engine has become.
    They can put the largest textures and the highest poly-count models in there, but it won't change the fact that the world feels incredibly static.
     
  13. Sigfried1977

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    Visually it does feel a little static. Still, I still cannot think of any games other than Bethesda ones (modded or not) which simulate so much crap under the hood. Simple things like having the companions actually run across the map in order to get to a specific place. In every other game they'd simply spawn right where they're needed. Not even games like RDR2 do this. Kinda makes 'em come alive as well, albeit in a different way. And they've been doing that since Morrowind too. I remember being blown away by the fact that I've read a letter or something like that in Oblivion which said that some countess or dutchess would spend 2 days in her sommer home every other week and then encountering her travelling to said location in a carriage on the correct date. The insane systemic as well as quest flexibility still hasn't been surpassed either.
    That's why I'm willing to live with the extra amount of jank and the not-so-fresh presentation. Heck, over the course of the past couple of weeks I've probably sunk 60+ hours into the Switch version of the game and it's still holding up.
     
    #773 Sigfried1977, Dec 17, 2018
    Last edited: Dec 17, 2018
  14. Cyan

    Cyan orange
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  15. Cyan

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