They look about the same, I still cant understand why people rave about this game, sure on the PC it may be right up there graphically, but on consoles I wouldnt even place it in the top10
The jaggies on the tree I don't think has to do with the lower res, it seems a sort of artifact for some lower precisition effect for the light or transparancies on ps3, I can't be more precise, I'm not exactly an expret but the slight muddy aspect of ps3 suggest will have the same difference in res of the prequel.
Mmm but there:
to be honest this time ps3 resolution seems a bit better but I could wrong.
Looking the past comparison of ps3/360 version, ps3 seems more muddy compared crysis 3 beta in the same console. I don't say it's the same res of 360 but it seems slighty higher of cryisis 2. Obviously it's just my impression.Maybe I'm mistaken but it sounds like your post contradicts itself? It looks like you go from saying the jaggies are due to lower precision lighting, then say the slightly muddy aspect suggests the same resolution difference as the prequel, but then you go on to say you think the PS3's resolution is better this time.
Can you explain me the joke, I'm missing the point of this post Oh never mind, I have seen now in the previews page; this stupid console war will never stopped even at the end of the generation.
Just poking fun at no one in particular. No one is saying the latter anymore, and the whole parallel development of the PPE & XeCores @ IBM was just a neat thing to hear about in Takahashi's book.
It doesn't matter much when Crytek can't be arsed to worry about optimizing performance, much more important than the visuals
The game is very optimized. It's just that consoles can't handle it.
It doesn't matter much when Crytek can't be arsed to worry about optimizing performance, much more important than the visuals