The Next-Gen or now current generation of video games allow developers to do things that were previously impossible or impractical in video games. One of the things that have been made possible by the increased specifications and sheer power of the PS3 and 360 is the ability to produce realistic violence and gore. As someone who values realism this is something I'm tremendously looking forward to.
For example, in previous generations violence in video games did not result in realistic damage. However, this current generation of hardware allows very realistic, very detailed, and very visual damage to human or non-human body parts.
I would like to provide some examples of what this generation of video game console hardware could provide.
Example 1 - If someone is hit by a sword it can slice their cloth, then their flesh, and rip into their internal organs. Video games can show the blood oozing out, the tears in the skin, and the various organs spilling out onto the floor.
Example 2 - If someone is thrown against a wall their bones can break. Visually it is now possible to see them protruding from the skin, massive bruises forming, and of course we can hear the snapping and popping of their bones.
Example 3 - If someone is punched in a certain part of the body we can see site specific damage. For example, if a character shoots someone in the nose from a side angle we can see it blown off but the rest of the face remaining in tact.
Example 4 - If someone's skin is removed in a game by throwing someone in acid we can see the musculature, tendons, and skeleton that was below it.
Example 5 - If someone is stabbed, shot, or impaled by an object we can see a realistic flood or spray of blood depending on where the person was impacted.
Basically, I hope the days of games that strive for any sense of realism having non-realistic violence are over with. I am hoping that characters will be modeled so that other characters can do realistic damage to every part of their body.
As an example, in racing games I would like for the cars to be able to lose control and slide into a huge crowd of on-lookers causing massive damage. Why do I want this? Because it's something that could happen in real life! It's part of REALISM.
Also, in fantasy stories I hope that super powerful entities or characters do *real* and *accurate* damage when they attack other characters.
Basically, I realize every game developer has the right to develop their games how they see fit. However, as a consumer I will want to purchase and/or rent games that are realistic in as many ways as possible and one very important aspect of realism is realistic violence.
Also, I hope game developers don't allow the draconian censor police to dictate what they put into their games. In my opinion, I just wish game developers would put the following message on every game that's not specifically targetted for young children:
"This game may contain vividly realistic violence, gore, and mature adult content. If you purchase this game please be prepared for the possibility it will contain content beyond the MATURE rating. We are artists and story tellers and have a right to make this game how we see fit and to include whatever content we see fit. If you want more precise information please go online and do a little research for yourself. Also, it's not our job to keep this game away from your kids or other minors. If you purchase it or have it in your house please expect for it to have inappropriate content. Because we refuse to limit our creativity in order to satisfy anyone who supports censorship."
I'm hoping this generation of games will have realistic violence.
For example, in previous generations violence in video games did not result in realistic damage. However, this current generation of hardware allows very realistic, very detailed, and very visual damage to human or non-human body parts.
I would like to provide some examples of what this generation of video game console hardware could provide.
Example 1 - If someone is hit by a sword it can slice their cloth, then their flesh, and rip into their internal organs. Video games can show the blood oozing out, the tears in the skin, and the various organs spilling out onto the floor.
Example 2 - If someone is thrown against a wall their bones can break. Visually it is now possible to see them protruding from the skin, massive bruises forming, and of course we can hear the snapping and popping of their bones.
Example 3 - If someone is punched in a certain part of the body we can see site specific damage. For example, if a character shoots someone in the nose from a side angle we can see it blown off but the rest of the face remaining in tact.
Example 4 - If someone's skin is removed in a game by throwing someone in acid we can see the musculature, tendons, and skeleton that was below it.
Example 5 - If someone is stabbed, shot, or impaled by an object we can see a realistic flood or spray of blood depending on where the person was impacted.
Basically, I hope the days of games that strive for any sense of realism having non-realistic violence are over with. I am hoping that characters will be modeled so that other characters can do realistic damage to every part of their body.
As an example, in racing games I would like for the cars to be able to lose control and slide into a huge crowd of on-lookers causing massive damage. Why do I want this? Because it's something that could happen in real life! It's part of REALISM.
Also, in fantasy stories I hope that super powerful entities or characters do *real* and *accurate* damage when they attack other characters.
Basically, I realize every game developer has the right to develop their games how they see fit. However, as a consumer I will want to purchase and/or rent games that are realistic in as many ways as possible and one very important aspect of realism is realistic violence.
Also, I hope game developers don't allow the draconian censor police to dictate what they put into their games. In my opinion, I just wish game developers would put the following message on every game that's not specifically targetted for young children:
"This game may contain vividly realistic violence, gore, and mature adult content. If you purchase this game please be prepared for the possibility it will contain content beyond the MATURE rating. We are artists and story tellers and have a right to make this game how we see fit and to include whatever content we see fit. If you want more precise information please go online and do a little research for yourself. Also, it's not our job to keep this game away from your kids or other minors. If you purchase it or have it in your house please expect for it to have inappropriate content. Because we refuse to limit our creativity in order to satisfy anyone who supports censorship."
I'm hoping this generation of games will have realistic violence.