Creating Normal Maps from photos: possible and easy

Farid

Artist formely known as Vysez
Veteran
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I stumbled upon this interesting tutorial from Ryan Clark: Normal Map Photography

Concretely, this method allows you to create a quality normal map from a real world object simply by using a flashlight (or any other light source), a fixed camera and some work on an image editor.

A few pics of the process
above.jpg
left.jpg


The resulting Normal and Height Maps
all2.jpg
displacement.jpg


Simple, yet effective.
 
If you guys like this you should take a look at Polynomial Texture Mapping research done at HP. I think it's over 5 years old, but they do a decent approximation of all diffuse lighting effects (bump shadows and interreflection too) with 6 values per texel.

They have a few tools available, like a way to generate the PTM from as many photographs as you want with different lighting angles, and a tool to extract normal maps from a PTM if you want.
 
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