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Squeak said:I hope they keep the small plug for the analog attachment, the big brick on the E3 version was completely unnecessary.
Why stop yourself? If the games do turn out to be great and the 3rd party support even more so, isn't that all that matters?Acert93 said:I so don't want to like the Rev... must... resist... temptation... Rev is shaping up nicely. If that software is anywhere near the hype Nintendo may convince me to buy my 5th generation Nintendo system.
sfried said:Why stop yourself? If the games do turn out to be great and the 3rd party support even more so, isn't that all that matters?
nintenho said:I think that they said the controller was 12 inches long. I wonder how much it weighs.
It may not be as powerful as you would like, but you can hardly call it badly designed.Gateway2 said:I cant abide badly desinged hardware. It just bugs me.
Well, I could be completely wrong. I think EGM had a perforated cut-out in an issue right after E3 where it folded into the shape of a revolution controller with the right dimesions.NANOTEC said:Are you serious? Maybe that's the length of the cable? Anyway the production controller will have an extension block. There's no way they're going to use that flimsy RJ45 socket to attach the analog grip control.
Find a ruler, hold it in your hand, laugh at how ridiculous the idea of a 12 inch long controller is.nintenho said:I think that they said the controller was 12 inches long. I wonder how much it weighs.
mattcoz said:Find a ruler, hold it in your hand, laugh at how ridiculous the idea of a 12 inch long controller is.
maybe it was centimeters?mattcoz said:Find a ruler, hold it in your hand, laugh at how ridiculous the idea of a 12 inch long controller is.
mattcoz said:It may not be as powerful as you would like, but you can hardly call it badly designed.
Acert93 said:The Xbox1, which has already been made relegated to past gen by the 360, had 3x as much software released in 2006 than the GCN. They both have similar install base sizes, and Nintendo should have an edge due to more internal studios, but MS has got more dev support.
mattcoz said:Find a ruler, hold it in your hand, laugh at how ridiculous the idea of a 12 inch long controller is.
Teasy said:I think Gateway is going by the idea of Rev using 50% overclocked GC chips, which would be a very bad design for 2006. Though of course its an assumption that I certainly don't subscribe to.
"The 'Hollywood' is a large-scale integrated chip that includes the GPU, DSP, I/O bridge and 3MBs of texture memory," a studio source told us.
It will additionally boast 64MBs of "external" 1T-SRAM. That brings the total number of system RAM up to 88MBs, not including the 3MB texture buffer on the GPU.
Acert93 said:I will be suspecious. I have owned every Nintendo home console. I want Rev to NOT be a gimmick. I want Nintendo to have resolved many of their issues. But it seems, by their own mouth, they are going after a different market. I am the more traditional gamer, and as cool as the controller is (and a cheap sub-$150 price would be enticing!), I am gonna wait to see if they really back it up this time with a lot of quality software.