Colour precision has increased but why not depth precision?

Actually at least old radeons (r100, r200) support 32bit z buffers (even 3 formats, 32bit int z, 32bit float z, 32bit float w) in hardware (judging by the register bits). Not sure how much of that is exposed through the driver (or if it actually has higher precision than the 24bit formats). The obvious limitation is that depth + stencil is crammed together into 32bit, so 32bit z -> no stencil (which is also the reason the 16bit depth formats can have no stencil buffer).
Doesn't look like it was a feature really used...
 
John Reynolds said:
You know, that noodles poster in that thread. . .why do I now think that's Dave? :p

Hmm! You know, that rather does read like Wavey with a little protective coloration thrown in. "Noodles out. . ." doesn't really match the rest of the style, does it? :LOL: Should we start an analysis on other 5-posts-or-less posters? ;)

The test of the really classic clusterf*ck-for-the-ages thread. . .three years later and I was wanting to jump in and reply to some of those with "No, knucklehead, when he said. . .he meant. . .and when you said. . .what you are ignoring. . ." etc. :oops:
 
geo said:
The test of the really classic clusterf*ck-for-the-ages thread. . .three years later and I was wanting to jump in and reply to some of those with "No, knucklehead, when he said. . .he meant. . .and when you said. . .what you are ignoring. . ." etc.

I was on vacation in Europe when that thread broke out. I did get to threaten Derek when I got back to behave or else. That's now a bulleted point on my resume.
 
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