It just occurred to me, reading a poll thread, that PS4 is actually in an unusually strong position. It effectively has one competitor seeing as Wii U is playing in another division, no upcoming machines to compete with (SEGA UberDrive due 2014), and there seems to be a lot of lot of ill will among some of the XB users that they are considering buying PS4. Which got me thinking, at what point would devs abandon a platform as a sinking ship and support just the market leader? Or even, would they ever?
PS2 ran away with that gen, getting loads of platform exclusives on account of its sales lead and devs not wanting to waste effort on ports that'd only sell 20% as much as the PS2 version. If games are mostly middle-ware powered this gen (and just checking out Unity 3D, I can see the appeal first hand!) then the cost of porting is greatly diminished, so even with a 4:1 or 5:1 install-base advantage, I'm not sure the economic sense is there in not supporting an extra 20+ million consoles. At least not in download format where you don't have to worry about license fees and stock management.
And if ports are going to happen anyway, then surely there's no 'risk' in buying the less popular machine? And if so, then a platform can't really 'fail' any more to the consumers who buy into it. So I don't think that a PS2 type domination can happen again, which renders the concerns of consumers somewhat moot.
Or, is there still a critical mass, where popularity snowballs on the strength of recommendations from friends and family, that, if a console reaches it, will leave other platforms to be neglected? If, hypothetically, PS4 were to outsell XB1 4:1 for the first 6-12 months (or vice versa), would devs start to ignore XB1 and that platform fizzle out?
PS2 ran away with that gen, getting loads of platform exclusives on account of its sales lead and devs not wanting to waste effort on ports that'd only sell 20% as much as the PS2 version. If games are mostly middle-ware powered this gen (and just checking out Unity 3D, I can see the appeal first hand!) then the cost of porting is greatly diminished, so even with a 4:1 or 5:1 install-base advantage, I'm not sure the economic sense is there in not supporting an extra 20+ million consoles. At least not in download format where you don't have to worry about license fees and stock management.
And if ports are going to happen anyway, then surely there's no 'risk' in buying the less popular machine? And if so, then a platform can't really 'fail' any more to the consumers who buy into it. So I don't think that a PS2 type domination can happen again, which renders the concerns of consumers somewhat moot.
Or, is there still a critical mass, where popularity snowballs on the strength of recommendations from friends and family, that, if a console reaches it, will leave other platforms to be neglected? If, hypothetically, PS4 were to outsell XB1 4:1 for the first 6-12 months (or vice versa), would devs start to ignore XB1 and that platform fizzle out?