Very nice! Thanks, that should be a LOT faster on my GF FX 5600...Xmas said:Grid displaced 1/4 pixel in x- and y-axis:
Code:1 MAD R0, H0.xyxy, {0, 0, 0.5, 0.5}, f[TEX0].xyxy; 2 MAD R0, H1.xyxy, { 0.5, 0.5, 0.5, 0.5}, R0;
Like I said, I was too tired.
Shaders are fun - it's like assembly language optimization all over again.