Apologies in advance if this is off topic. I'm thinking of getting one of the Souls games or Bloodborne, mainly for the art/creature design. Which game is the most interesting in that aspect?
Apologies in advance if this is off topic. I'm thinking of getting one of the Souls games or Bloodborne, mainly for the art/creature design. Which game is the most interesting in that aspect?
I'm thinking of getting one of the Souls games or Bloodborne, mainly for the art/creature design.
Are there more bosses in DS3 than BB? Have to say the creature design in these games are pure work of art!
Ah thanks, sounds pretty awesome to me. I only wish they're a bit easier so I can replay them sooner. Or the game allows us to save a checkpoint at each boss fight.Ds3 seems to be around 20, BB was 12 normal bosses + 15 new ones in chalice dungeons + 5 in the dlc.
Yeah but when you finished the game, it doesn't have those individual save points so I have to play from the beginning again to rematch. And knowing how long it takes me to kill a boss it's gonna take forever to get to where I want again.They always have bonfires close to the bosses so it's never really hard to repeat a boss fight
Played DS3 for a week now. Damn great game. It's rather phenomenal what From Software pumps out given they're basically Call of Duty-ing the shit out of their franchises at this point. DS3 basically has the breadth of the older series entries while still operating at Bloodborne's level of detail. Given that you're new to the series, the level of fan service DS3 tends to operate at shouldn't really bother you either. I thought it was a bit much to be honest, especially since they dropped the ball hard when reworking one particular returning location that was already quite underwhelming in DS1. My biggest gripe with DS3 is the sheer abundance of bonfires (i.e. checkpoints). You rarely have go for more than 5 minutes to reach the next one, and it really deflates the sense of tension the series prides itself on. It's almost all about the boss battles now. There are definitely exceptions to this rule, but they are few and far between.
All in all I still think Bloodborne was a tighter, more consistent, much more surprising, and rather more challenging experience.