Shifty Geezer uber-Troll! Moderator Legend Jul 26, 2023 #141 That one is well discussed. For its time and many years later it was definitely supreme, but realism, complexity and rendering have clearly superseded it.
That one is well discussed. For its time and many years later it was definitely supreme, but realism, complexity and rendering have clearly superseded it.
R Riddlewire Regular Jul 26, 2023 #142 Liandry said: What can you say about water in Baldur's Gate Dark Alliance on PS2. In my opinion, that sill is best water in games. Click to expand... It's not even as good as the water in Blinx.
Liandry said: What can you say about water in Baldur's Gate Dark Alliance on PS2. In my opinion, that sill is best water in games. Click to expand... It's not even as good as the water in Blinx.
Shifty Geezer uber-Troll! Moderator Legend Jul 26, 2023 #143 Riddlewire said: It's not even as good as the water in Blinx. Click to expand... Commentary at timestamp 30:20 - "It's no Baldur's Gate Dark Alliance"! Resolution is way down versus BGDA.
Riddlewire said: It's not even as good as the water in Blinx. Click to expand... Commentary at timestamp 30:20 - "It's no Baldur's Gate Dark Alliance"! Resolution is way down versus BGDA.
R Riddlewire Regular Jul 26, 2023 #144 Shifty Geezer said: Commentary at timestamp 30:20 - "It's no Baldur's Gate Dark Alliance"! Click to expand... Commentary at timestamp 32:38 - "Whoa! That's amazing actually. Okay, I'll admit Baldur's Gate Dark Alliance might have a little competition."
Shifty Geezer said: Commentary at timestamp 30:20 - "It's no Baldur's Gate Dark Alliance"! Click to expand... Commentary at timestamp 32:38 - "Whoa! That's amazing actually. Okay, I'll admit Baldur's Gate Dark Alliance might have a little competition."
Shifty Geezer uber-Troll! Moderator Legend Jul 26, 2023 #145 Yeah, but it wins. Far more detail and also 3D geometry.
D davis.anthony Veteran Jul 26, 2023 #146 To me the water in BGDA doesn't look like water.... This is still one of the best imo.
S Snyder Regular Jul 27, 2023 #147 Re: Horizon Forbidden West's water - a detailed presentation of what went into just the breaking waves effect: https://advances.realtimerendering.com/s2022/index.html#Water And from the Siggraph Live presentation, the water in general (but their whole presentation is cool): I really like their extensive procedural/simulation systems in the Dunia engine, the attention to detail - and its result - is impressive.
Re: Horizon Forbidden West's water - a detailed presentation of what went into just the breaking waves effect: https://advances.realtimerendering.com/s2022/index.html#Water And from the Siggraph Live presentation, the water in general (but their whole presentation is cool): I really like their extensive procedural/simulation systems in the Dunia engine, the attention to detail - and its result - is impressive.
T techuse Veteran Jul 28, 2023 #148 Black Flag was the last time we had a large leap in water rendering.
milk Like Verified Veteran Jul 30, 2023 #150 I've yet to see a recent game attempt use water physics the way hydrophobia did: that was an xbox 360 game...
I've yet to see a recent game attempt use water physics the way hydrophobia did: that was an xbox 360 game...
K Karamazov Legend Aug 5, 2023 #152 not really water, but that was a nice fluid interaction in an actual PS4 game