Yep that's it so good6:48 -
It does if you put a toaster in it ^^But water has no static!
Damn. I am just seeing this for the first time. Somehow I failed to notice this when doing a run through of the game 1.5 years ago and paying attention to its rendering tech (it also has lit particles among a lot of other cool tech, like ray marched volumetric lights and merged 1st and 3rd person assets + animations).Why do I sometimes feel like I was the only person who noticed the original FEAR's impressive 3D water tech used in a few specific places?
AFAIK neither FEAR 2 or 3 featured this anywhere. The limited use of it in FEAR 1 probably meant it might've been too CPU intensive for it's time when running AI, large amounts of physicalized objects all at once. It would explain why it was kept to small little areas.
No.Water improvements have been pretty stagnant since 6th gen. Some games from that era could still have the best looking water even today
Visually, not technically. Except physics really haven't improved.
are you a sailor? Assassin's Creed (4 specially, I think) water is also good, for instance, and the effect doesn't look jelly-like to me in that game.Visually, not technically. Except physics really haven't improved.
Like Sea of thieves up there, the water looks like jelly.
I wanted to post this as well but was just looking for a good videoGreat thread.
Dark Alliance water effects on Playstation 2 surprised me back in the day.
your experience seems a very personal one. Water in games, whatever the quality, gets into my nerves, as if it feels real, if the character I am playing is drowning. In that sense I had a lot of FEAR when playing Skyrim and started swimming in the deep. There were fish that could bite you and in the water it is very hard to spot them. Fear is the word, the same fear I feel IRL when it comes to the sea or deep places....Have you ever experienced the uncanny valley effect... with (virtual) water? :-/ It happened to me a long time ago while watching a video showing water in the first Gears of Wars, IIRC. They were shooting at the water and I felt so uncomfortable...
Well, I understand that feeling. As much as I love the sea, I don't feel comfortable if I can't see what's below me. That is why despite liking lakes I wouldn't swim in them... or despite liking swimming in the sea, I would feel uneasy swimming in the deep sea.your experience seems a very personal one. Water in games, whatever the quality, gets into my nerves, as if it feels real, if the character I am playing is drowning. In that sense I had a lot of FEAR when playing Skyrim and started swimming in the deep. There were fish that could bite you and in the water it is very hard to spot them. Fear is the word, the same fear I feel IRL when it comes to the sea or deep places....
Le lol! XDSome 2D games are more about hurting your character if you touch the water.. I think the reason for that is that water is dirty because water is where the fishes fuc*.