It seems more and more that Xbox2 will be first out of the next gen consoles. Many says that just because of it, Xbox2 will most likely be the "least" powerful and sure, it makes sense.. first out = "older and slower"-tech.
My wondering is, how would XBox2 benefit of having at least double the RAM of the competitors? RAM on the next gen will probably be in the 512Mb area, 256Mb in 2005 (and must last for at least 5 years) seems kinda low. MS is apparently taking the wait and see approach, if Sony puts 512Mb, they will have 512Mb.
What many hopes but what seems not so likely is having about 1Gb RAM.
RAM costs money, of course but it would at least help out a great deal by having more. Devs are often memory hungry, the more the merrier...am I right?
With XNA, MS atempts to closen the gap between PC and consoles (Xbox2) even more. By having a huge RAM pool, Xbox2 could benefit from PC-games that come more intact than now (example, Doom3 and its levels, which are being modified to fit into RAM on Xbox).
Well, my question is... How much would it help Xbox2 out by having 2x RAM against competitors? (suggesting that PS3 and N5 will have 512Mb).
Could that be a way to go for MS to "tip the scale" more in favor of Xbox2? Would more RAM make Xbox2 more dev-friendly? MS has always said that it is software that drives sales, but by having a machine that helps devs out in the memory-area, would certainly make Xbox2 more dev-friendly... right?
My wondering is, how would XBox2 benefit of having at least double the RAM of the competitors? RAM on the next gen will probably be in the 512Mb area, 256Mb in 2005 (and must last for at least 5 years) seems kinda low. MS is apparently taking the wait and see approach, if Sony puts 512Mb, they will have 512Mb.
What many hopes but what seems not so likely is having about 1Gb RAM.
RAM costs money, of course but it would at least help out a great deal by having more. Devs are often memory hungry, the more the merrier...am I right?
With XNA, MS atempts to closen the gap between PC and consoles (Xbox2) even more. By having a huge RAM pool, Xbox2 could benefit from PC-games that come more intact than now (example, Doom3 and its levels, which are being modified to fit into RAM on Xbox).
Well, my question is... How much would it help Xbox2 out by having 2x RAM against competitors? (suggesting that PS3 and N5 will have 512Mb).
Could that be a way to go for MS to "tip the scale" more in favor of Xbox2? Would more RAM make Xbox2 more dev-friendly? MS has always said that it is software that drives sales, but by having a machine that helps devs out in the memory-area, would certainly make Xbox2 more dev-friendly... right?