Is that a dildo at the upper left corner of that pic ?
Close!
it's the all-girls-fun Bubble Sword! ( I know, bad name!)
Is that a dildo at the upper left corner of that pic ?
Repi, if you still are monitoring this thread, can you say if this game uses DX11 multithreaded rendering?
I have seen many users on different forums claiming that it does..
However, Civilization V uses DX11 multithreaded rendering and Nvidia has a big advantage in benchmarks for that game, but Battlefield 3 performs about the same on AMD and Nvidia hardware, which made me wonder if it's all user made-up
During the game, definitely. For the first spawn, it doesn't make a significant difference. There's no tool that the other classes have that is critical in the initial push. All you need is good sprint, automatic rifles and some amount of anti-vehicle (depending on the map). Engi provides all these. After the initial push of course you want to diversify but it doesn't take long to die the first time...I am sorry but you are just plain wrong. Good squad composition can dramaticly change game result. Too few engis can be as bad as too many.
I don't drink, but thanks anyways Anyways it happened just the other day to me on Caspian on a 64 player server. Several engis kept respawning hill and laying down all their mines, then dying and repeating. Doesn't take much of that to get 30 mines there. It doesn't happen in every game, but it's certainly not difficult to accomplish or particular rare.Because its your opinion against mine, lest do some RL testing and play caspian for few hours together. If at any time we will see 30+ mines in one location i will send you a bottle of good alcohol of your preference.
... yeah I certainly get more than 1-2 kills on average with mines (I wouldn't say "way", but 2 kills would be low). I don't do anything particularly special: just take the extra explosives and try to put mines in holes or shadowed areas to make them a bit less obviously. It helps to hang out near your mines to RPG stuff too then bait the vehicles over them. You'd be surprised how easy it is to grab the attention of a tank for enough time to get it to run over a mine or two And in addition I get a fair amount of "across the map random mine" kills too.I am sorry but I'm not sure if I understand this correctly. Are you implying that on average you get way more than two vehicle kills with mines per 15-20 mins? If yes please show me how you do it in game.
Ah excluding award score makes some amount of sense then, but it makes the platoon average stats a whole lot less interesting. Not that they're particularly telling without matchmaking, but still a bit of fun anywaysAverage score per min is calculated based on players total game score per min. Class score counts only that particular class score on map excluding award score, squad, team and objective score. Here's an example:
Shouldn't the new patch supposed to be only 2GB? I think I read that somewhere. Right now Origin is downloading a 3.9GB patch, WTF?
Yeah my load times went to crap recently and disconnects have gone up a ton... seems like a step backwards :S
The game didn't exactly load fast before, but now it's ridiculous. It takes between 2-3 minutes to load a map. I can't be bothered with this, back to Skyrim until it's fixed.
Been playing the B2Karkand expansion on th eps3 and its freaking awesome ! freaking awesome ! Someone PM me when there's a sale on Origin, cause I want this magnificent game again on my PC to play with 64 players.
BTW, whats the difference between Conquest, Conquest Assault and Conquest Rush modes? Are these even different? I played thee rounds and each one had one of these titles while loading.
from what I read, Conquest Assault is a new game mode/map mod for people that can't afford to play the game and only have 24 players on a huge map like Wake.
Awesome, especially with the music combined.