Actually I have no real believe here outside of that I consider the Github specs to define the PS5 and that the clocks there were just max functional test parameters for further validation down the line by Sony itself.
I'm just arguing in line of the rumours some Sony fans here believe and that their rumoured console might have *different* price problems than MS's.
But I would not dismiss the possibility that Sony management might be desperate enough to risk 2Ghz until they can get it on 5nm. 2 years of potential yield/higher repairs/disgruntled fans vs. market size? I wouldn't want to make that management decision as that can ruin careers
i cannot dismiss the possibility since I have no data.
But that is highly unlikely. I accept that in such a case they could push the console, but not to such high limits.
Besides that would mean am 8 Tflops console, now pushed to 9.2.
When cerny talked about 8 Tflops it was talking PS4 quality gfx, not next gen. And Sony would create a next gen console with 8 Tflops where the only gains over the same Tflops on GCN 1.1 were efficiency?
As I said, i cannot dismiss. But I highly doubt.
What I find funny is that people claim: Sony is having trouble with BOM. But Microsoft, in the same planet, facing the same problems, is not.
Microsoft knew of Sony plans - But for some strange reason, Sony did not knew Microsoft plans.
Microsoft needed the best console of the Xbox division would fail - And Yet, although Sony needs the Playstation to survive as a company, they built an 8 Tflops console and now are pushing it hard to 9.2. Some even sayd they are using 40 CU with no redundancy at all.
Honestly, I do not know Sony’s plans, I do not know what oberon is, I do not know anything, but I read a lot, and all I can see is that no information about PS5 is trully reliable. Not even Github with Oberon A0 tests, with Komachi saying Oberon is at E0 now.