Can we get back to speculating more on the consoles and less on various people?
Just let me say one more thing since this is baseless thread...
Below is a reason why I refrain from believing in vague "insiders" who repeatedly avoid to give any concrete info about what they allegedly know.
Kleegamefan's posts threadmarked on Resetera
https://www.resetera.com/threads/ps...9-for-flops-sake.162235/page-94#post-27945143
Yeah. PlayStation 5 was originally planned to come out next month. The software engineering needed to get BC 101% right was not progressing as fast as they needed.
It is my belief that this is one of (but not the only) reasons Sony delayed PlayStation 5 to holiday 2020.
They made this change in 2017.
How would he know this? He started of as saying his old friend from one studio showed him internal next gen video, a vertical slice that is from USB. So going from that, to knowing why and when was PS5 cancelled is alot. Note he is not talking from position of guessing, he is saying "PS5 was originally planned to come out next month".
BTW, this rumor about BC being the culprit of PS5 development has been there for entire 2019...
*wise fwom your gwave*
OMG where are all the Xbox insider evangelicals to clarify all this
NO it’s not GCN flops
YES it’s Navi flops
Xbox Series X performance is actually slightly ABOVE 12(Navi) TFs
Xbox (Anaconda) Series X eats monsters (Scorpio) for breakfast
The GCN architecture is HISTORY, y’all. MS/Sony only talk in terms of RDNA now
Ay Carumba
Now I’m actually leaving for sure.
I will return to talk about Next gen again after the PS5 reveal.
Buh-bye
"Where are MS insider evangelicals to clarify this?". You mean, where are guys that reported it 5 days before you posted this and XSX was announced at TGA?
Possible Xbox Series X GPU Compute Unit Count? (Retail? Dev Kit?)
Post made in response to GPU clock speed calculation
1475MHz x 4096 stream processors x 2 = 12.083 teraflops
anexanhume said:
64 CUs is 12.083TF.
Kleegamefan said:
Bingo
Bingo to what? 64CUs 12.083TF? Started of as "I have seen NG game it looks amazingballs" to bingo to "64CUs at 1475MHz"? And even that is wrong, lol.
There are many more posts that are wtf inducing and more often then not, they don't really say much at all. Most specific prediction he had was "PS meeting is in February".
As for where he got that both consoles are 10+ TF?
So here is the deal.
I specifically asked about general Teraflop performance about Scarlett and PS5.
He said " from what I know, both final console should have double digits TF."
.....keep in mind, this conversation was in late June, after AMD already outlined 5700 and 5700xt were shipping July 7th.....
So then I specifically said."well that would mean greater performance than the new AMD Navi GPUs right?"
....he nodded his head yes!
Now don't shoot me.....I'm just the relay guy... I am not sure how they can ship that much power in a console form factor/price...
Don't @me
So, even in best case where developer actually told him TF number, it was told "
from what I know, both final console should have double digits TF." Thats obviously assuming he didn't make things up, but reading all threadmarked posts he had there I have to say, it really does sound far fetched. To hanging out with his old friend from studio XYZ to knowing when and why Sony cancelled 2019, and how many CUs are in XSX (and that was wrong) etc.
And now the most important thing to ask yourself is, if Klee confirmed 64CUs at 1475MHz, and he said in December he has specs, obviously he knows it from specs he has, right? But, Github has Arden at 56CU and 320bit bus, so it cannot possibly be that right? So the question is, why is he lying? Or is Github outdated for 320bit 56CU Xbox console as well?
I see alot of fluff in his posts, and when he tries to be specific, he makes mistake.