Based on?Just my opinion but it could be that Localray will officially support the PS5 RT hardwarel.
Based on?Just my opinion but it could be that Localray will officially support the PS5 RT hardwarel.
I am with selfish guy [emoji14]From a selfish perspective of being an armchair tech nerd, I quite hope Sony & MS do make use of different RT solutions. I'd like to keep the discussion more interesting than comparisons between the Pro and X1X, which almost only ever amount to "the same, but different resolutions, in accordance with the gap in power."
If Sony were to use a non-AMD solution, in what way would it be incorporated into the system? Attached as a chiplet, or integrated into the SoC?
OK, fair enough. Do you have similar feelings about game sharing and trade-ins, though, which both also deprive artists of revenue?
For my part, I tend to favor whatever is in my best interest and let the market sort out what is sustainable.
It could be anything, from a discrete chip on the mobo to a chiplet to a functional block attached to either CPU or GPU. Obviously integration make the idea of a discrete chip implausible, whereas something hanging off the existing GPU structure (or chiplet) using the existing RAM access would be a likely placement. Functionally, it could do something as different as process the scene independently and generate lighting detail only using simplified geometry and no surface shader evaluation. This could then be combined in GPU shaders for RT lighting+shadows, but not RT reflections. Something like that may be a good compromise for performance if it can be very fast and works with all lights, which is the primary differentiator between RT visuals and rasterised visuals and what makes RT look realistic. When it comes to reflections and refractions, the system could fall back to compute based solutions. Such a system may have better lighting than something RTX-like with worse reflections and refractions.If Sony were to use a non-AMD solution, in what way would it be incorporated into the system? Attached as a chiplet, or integrated into the SoC?
Such a processing thing could also help with 3D audio if audio can use the same tracing data/structure. The RT processor Thing could work with simplified surface/material properties - just colour, emission, and hardness for sound bouncing, hardwired for efficiency
I got the same impression.Total speculation on my part but in that first wired article I got the impression that Cerny was hinting at exactly that.
From a selfish perspective of being an armchair tech nerd, I quite hope Sony & MS do make use of different RT solutions. I'd like to keep the discussion more interesting than comparisons between the Pro and X1X, which almost only ever amount to "the same, but different resolutions, in accordance with the gap in power."
If Sony were to use a non-AMD solution, in what way would it be incorporated into the system? Attached as a chiplet, or integrated into the SoC?
Klee has this morning stated "although I am verified, my information is not". And requested a self ban. This pretty much answers what happens if he's wrong, he wont even be there to face the music.
I'd say it's not looking good for whoever's buying what he's peddling.
If Sony, and that's a big If, if Sony has a non-AMD solution then its one that they've been working on for longer than the current next gen apu so they may be more comfortable with it than any AMD solution. And to be frank, AMD wasn't all that interested in an RT solution until NVidia started talking about it so they are not only late to the game but their solution is completely untested.Put me also in the camp that these consoles are not using anything other than whatever AMD's RT solution is. People are talking like you can just whip up some legitmate viable hardware solution to RT likes it's no big deal...
Put me also in the camp that these consoles are not using anything other than whatever AMD's RT solution is. People are talking like you can just whip up some legitmate viable hardware solution to RT likes it's no big deal...
If Sony, and that's a big If, if Sony has a non-AMD solution then its one that they've been working on for longer than the current next gen apu so they may be more comfortable with it than any AMD solution. And to be frank, AMD wasn't all that interested in an RT solution until NVidia started talking about it so they are not only late to the game but their solution is completely untested.
?
Can you walk me through how we are arriving to local ray for PS5 as a possibility? Why not AMD?
Klee has this morning stated "although I am verified, my information is not". And requested a self ban. This pretty much answers what happens if he's wrong, he wont even be there to face the music.
I'd say it's not looking good for whoever's buying what he's peddling.