Curiously I would suggest that the “meat” of his argument, given that it was the largest part of that copied text, was him saying that fundamentally RSX is not a custom design, unlike Xenos, hence not as tailored to the specific needs of a console as theirs is. In his reasoning for saying that he is also making several other assertions, such as this was a last minute switch, RSX isn’t fundamentally different from the PC design, further suggesting that isn’t fundamentally different from a GTX and what that encompasses.MrWibble said:There isn't a lot of solid stuff there to refute in the first place. The E3 stuff seemed to be the meat of his argument.
If I were one of the ******s in this thread these are actually the issues that I would want addressed in order to gain a little more understanding about RSX, rather than joining in on the mob mentality.