D
Deleted member 11852
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The woman looks nice.
No doubt very nice if you have the money.
The woman looks nice.
Assassin's Creed Unity buckles in other ways, making for the least stable, worst-performing major release I've played this year. Its moment-to-moment performance varies between acceptable and abysmal, falling toward the latter entirely too often with a framerate I'd ballpark in the teens somewhere or, rarely, the single digits. Worse, I experience a number of hard crashes on the Xbox One version provided for review, and I fell through the ground into formless oblivion seven or eight times in my 20ish hours with the game. Load times are also prohibitively long, often taking a minute or more.
All of this adds up to a game whose technical issues often make it more difficult to play. Assassin's Creed Unity isn't as framerate-sensitive as a shooter like Call of Duty, but navigating the world when the game was struggling to respond to my inputs felt like a chore.
Polygon said:Assassin's Creed Unity buckles in other ways, making for the least stable, worst-performing major release I've played this year.
...for cutting down the forest.
The vast amount of possible interpretations for that part doesn't really help, you know...
Not without skin
Not without skin
Don't really understand the big fuss about the game's performance either.
Played it for a couple of hours yesterday. I quite enjoyed it too. It's basically a game made for people who thought the series was at its pinnacle with AC2 and AC Brotherhood. It's also the first game in the series since pretty much the first game where you're gonna get cut down in combat if you're careless.