Comments on Wii from GDC
http://wii.ign.com/articles/771/771051p1.html
(Not sure if this story has been posted elsewhere.)
http://wii.ign.com/articles/771/771051p1.html
(Not sure if this story has been posted elsewhere.)
Chris Hecker certainly has been around for quite some time; nevertheless I do think these rants are designed to be controversial.I didn't know they allowed 10 year olds to be game developers..
GDC said:Hecker said the Wii is nothing more than two GameCubes stuck together with duct tape
Whilst that GDC presentation doesn't seem to be much more than attention seeking to me, I think this phrase could be quite telling, despite the way it is presented:
That quote could lend crednece to the suspision that Hollywood may be a doubled up Gekko (or at least have parts of it doubled up).
He could also just be referring to the higher clockspeeds and memory of course, and given the nature of the presentation, I wouldn't say he appears to be exactly the most unbiased of sources.
Sorry, but I completely disagree with this man.IGN said:Hecker ended his spirited rant with two demands for Nintendo: First, recognize and push games as serious art. And two, "make a console that doesn't suck ass."
Sorry, but I completely disagree with this man.
I could not treat games with the same focus on asthetics and story as with movies and animation. True, games with them can make even a greater experience, but IMO, that isn't what ultimately determines a great game in the end.
I treat games more like sports than linear stories like film. Making games are about making rules, and making sure you don't overlook any of them as to make a game have broken mechanics (hence the term broken games). That alone explains why so many American-made fighting games are failures in terms of being actually tournament worthy. This guy obviously hasn't been playing games untill Final Fantasy VII...The idiot should not be making games.
The dork. Sorry about the confusion...Disagree with me or the dork that ranted about video games to a Public Enemy song?
The 'rant' has a reputation for being tongue-in-cheek. The issues are real - Hecker doesn't feel the Wii has the oomph to create computer art - though the presentation is over-the-top for laughs. A chance to air some frustrations by taking them out on one or other target in a big way. Don't take what's said too seriously. the only relevant points areWow, who pissed in his cornflakes this morning?
There is no doubt in my mind the Wii will have some good games. Talented people are going to make cool things regardless of the hardware deficiencies. But what I do doubt is that the Wii is actually a better target for those games than the PS3 or Xbox360.
For example, there is no doubt in my mind that the next Metroid would be a far superior game on the Xbox360. Or that Zelda TP would have been even an better game if PS3 was the target platform. The Wiimote is certainly a factor. But I'm not convinced at all that it makes up for the huge performance gap.
About retro games. I love to play retro games. But big part of why I love them because I respect what they represent with regard to the historical time frame they were released in. Without that historical context, I would rate them much lower.
When I was originally playing those old games, much of the time I was thinking "Man! Imagine what this scene could look like 10 years from now". Or "This battle would be so cool if...". In my minds eye, my version of the game was actually better than what was actually going on screen because I was looking at it's potential not just accepting it at face value.
That ability to see games in terms of their potential, use their imagination, and not just take them at face value, is what I believe separates gamers from other people who just "don't get" games. Especially with older games, non gamers, who lacked a vivid imagination, usually just saw "colored blocks moving around the screen" and didn't "get it".
What I am getting at is that it is pretty painful to have to play a Wii game and think "Man this game/genre could be so much better 10 years from now" when you know there is console hardware already out there that has the potential to execute those dreams.
Hecker never said Wii can't do good games. He said you can't use it to create art. Art is a very subjective term and not really in the scope of this thread. Just understand that no-one is saying Wii is no good for producing fun games - of course it is. The question is whether Wii can produce a different experience that is classed as 'art' by some unknown definition. If 'art' requires realistic graphics and advanced physics and next-gen animation, than Wii cannot produce 'art', even if it goes on to be the best selling console in the history of the Universe. Whether people at large also want 'art', or just good games like yourself, is another topic entirely, and also not suited to this thread.It´s not a matter of the console not beeing powerfull enough to have good games, it´s just a matter of wanting to compare it with the PS3 or the Xbox 360. The dev was stupid enough to want to compare consoles that just aren´t comparable.