arstechnica part 2 : inside the xbox 360

mmm A.C.E brings back some memories. Can't remember if it was A.C.E or A.C.E 2 that was splitscreen and allowed you to go head to head in 2 player mode.
 
Agisthos said:
mmm A.C.E brings back some memories. Can't remember if it was A.C.E or A.C.E 2 that was splitscreen and allowed you to go head to head in 2 player mode.

It was ACE II.. this game have one of the best intro-music ever...
I sooo loved this game.. the F18 vs the MIG.. ahhh memories... :D
 
Makes you wonder if Nintendo will end up taking retro game emulation more mainstream (I currently don't consider it very mainstream right now at all)...
 
Is MS stupid? The alpha dev kits use ppc 970's but the final dev kit will use the in order xcpu. Which means the final dev kit will most likely run slower than the alphas. This more like a downgrade than a upgrade. How can the developers expect the final dev kit to to run faster?
 
archie4oz said:
Makes you wonder if Nintendo will end up taking retro game emulation more mainstream (I currently don't consider it very mainstream right now at all)...


Come on, the Namco, Atari, and Midway compilations brought it mainstream a long time ago. Not to mention those controllers with 50 different games on them.
 
bbot said:
Is MS stupid? The alpha dev kits use ppc 970's but the final dev kit will use the in order xcpu. Which means the final dev kit will most likely run slower than the alphas. This more like a downgrade than a upgrade. How can the developers expect the final dev kit to to run faster?
Maybe if you had some statistics indicating how much of a drop they will get you would be validated in your questions. But I don't think I've seen anyone give real, documented data on the topic.

If people think it's going to be that bad, maybe they should look at Kameo's thousands of enemies, Oblivion's Radiant AI or Call of Duty's particle effects. All the hand waving stops when actual games show what can be accomplished.
 
Dural said:
archie4oz said:
Makes you wonder if Nintendo will end up taking retro game emulation more mainstream (I currently don't consider it very mainstream right now at all)...


Come on, the Namco, Atari, and Midway compilations brought it mainstream a long time ago. Not to mention those controllers with 50 different games on them.

Those aren't running under emulation, they're ports....
 
bbot said:
Is MS stupid? The alpha dev kits use ppc 970's but the final dev kit will use the in order xcpu. Which means the final dev kit will most likely run slower than the alphas. This more like a downgrade than a upgrade. How can the developers expect the final dev kit to to run faster?

The final dev kit will have more cores. Right?
 
Inane_Dork said:
bbot said:
Is MS stupid? The alpha dev kits use ppc 970's but the final dev kit will use the in order xcpu. Which means the final dev kit will most likely run slower than the alphas. This more like a downgrade than a upgrade. How can the developers expect the final dev kit to to run faster?
Maybe if you had some statistics indicating how much of a drop they will get you would be validated in your questions. But I don't think I've seen anyone give real, documented data on the topic.

If people think it's going to be that bad, maybe they should look at Kameo's thousands of enemies, Oblivion's Radiant AI or Call of Duty's particle effects. All the hand waving stops when actual games show what can be accomplished.

Those were running on alpha dev kits. And they have two out-of-order execution PPC970's.
 
Those were running on alpha dev kits. And they have two out-of-order execution PPC970's.

CPU's don't exist in a vacuum... Do you know the traits of the CPU bus on Xenon? G5's also don't come with 700MHz GDDR3 for main memory either...
 
These articles were interesting, but there's still too many assumptions and too much speculation.

If I were making some speculative assumptions of my own I would say that Cell is twice the CPU that Xenon is but slightly harder to program. That the Xenos and RSX are comparable GPUs, but the eDRAM on the Xenos gives it an advantage in alleviating some bandwidth. Both systems will be .75 to 1.33 as powerful as one another depending on the game when coded by competent developers.

I would expect the PS3 to be roughly 1.5 times as powerful as the Xenon late in the console lifecycle, mainly once devs are really able to exploit the Cell architecture to the fullest. Nevertheless, MS built a really nice system considering their time frame and they have succeeded in making the graphics battle irrelevant.

This is all just speculation and opinion of course, but why not? :)
 
archie4oz said:
Dural said:
archie4oz said:
Makes you wonder if Nintendo will end up taking retro game emulation more mainstream (I currently don't consider it very mainstream right now at all)...


Come on, the Namco, Atari, and Midway compilations brought it mainstream a long time ago. Not to mention those controllers with 50 different games on them.

Those aren't running under emulation, they're ports....


Nintendo isn't having you d/l and install an emulator to play the games so why does it matter how they're being run, I do know some of those compilations are using software emulation, it's still retro gaming for the masses.
 
bbot said:
Those were running on alpha dev kits. And they have two out-of-order execution PPC970's.
And what proof do you have that those things will be degraded in the final game? None. In fact, Rare even stated they wanted to double the number of guys they were rendering in the E3 build. Sounds like the AI and physics code is really horrible with the upgrade, alright.
 
Inane_Dork said:
bbot said:
Those were running on alpha dev kits. And they have two out-of-order execution PPC970's.
And what proof do you have that those things will be degraded in the final game? None. In fact, Rare even stated they wanted to double the number of guys they were rendering in the E3 build. Sounds like the AI and physics code is really horrible with the upgrade, alright.

Not only that but the PPC970's arent running at 3.2GHz either right?
 
There's a rumor that Steve Job will announce that Apple will use Intel processors. If true it would mean that Apple goes from PowerPC to Intel while Microsoft goes from Intel to PowerPC!
 
PC-Engine said:
Crazyace said:
PC-Engine said:
Not only that but the PPC970's arent running at 3.2GHz either right?

But the 970's do have 2 integer, 2 fpu, and 2 loadstore units - they help a bit ;)

Does it have a VMX unit or and dot product instruction?

The PPC970 doesn't have the VMX128 unit. Only the standard VMX units and is capable of single cycle dot products with FMADD.
 
Jaws said:
PC-Engine said:
Crazyace said:
PC-Engine said:
Not only that but the PPC970's arent running at 3.2GHz either right?

But the 970's do have 2 integer, 2 fpu, and 2 loadstore units - they help a bit ;)

Does it have a VMX unit or and dot product instruction?

The PPC970 doesn't have the VMX128 unit. Only the standard VMX units and is capable of single cycle dot products with FMADD.

Sure if you need to do 4 in parallel.

Dot Products are probably the singe most common Math op in 3D and you don't always want 4 of them at the same time.
 
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