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So G71 MP8 has about 2/3rds the performance of Adreno 530 in Snapdragon 820 and the same performance as Tegra K1.
Yeah those figures are on the much lower side with regards what to expect from G71.There is an update coming to the Mate 9 to fix some GPU driver issues. Hopefully it will improve the GPU performance to match the results on the Kirin 960 presentation where it outperformed the Adreno 530.
So G71 MP8 has about 2/3rds the performance of Adreno 530 in Snapdragon 820 and the same performance as Tegra K1.
Now it is much better.As others pointed out above those first results are even lower than Huawei mentioned when they introduced the 960. I'd also expect that with some drive fine tuning they'll at least reach the first predicted values. As it stands now the G71M8@900MHz comes out lower than the T880MP12@650MHz, which sounds way too low for an architecture like Bifrost.
***edit: a lot better now: https://gfxbench.com/device.jsp?ben...li-G71&did=41625847&D=Huawei Mate 9 (MHA-xxx)
The driver overhead score is still way too low, which may be a sign of headroom for further optimisations and it still seems to throttle quite a bit both in TRex as well as in Manhattan3.1. 3-4 tests though for either/or is still a too weak sample.
Does it have some impact in any important load ?Well scores improved quite a bit, however the driver overhead (2) score is still low, which seems to be a general trend with Malis for unknown reasons.
Does it have some impact in any important load ?
I have compared fps of games running on a Mali/Adreno GPU (Note3/Note4) and Mali's would get better results compared to the superior raw performance of their counterparts ( the Note 3 Mali GPU was like half the raw power but just run games at about the same fps' as the Adreno 330 ). I don't know about current versions because I don't have them to compare and almost nobody seems to do this kind of tests ( just some chinese youtube accounts that are hard to find and difficult to understand for me xD ).In a mobile game most likely yes. From what I recall it's measuring CPU overhead in Manhattan3.1.
Here's how different mobile GPUs fare in the specific synthetic test: https://gfxbench.com/result.jsp?benchmark=gfx40&test=639&order=score&base=gpu&ff-check-desktop=0
As with all synthetic tests that target a very specific aspect, results are an indication for the specific aspect. It was created with the lower ÇPU overhead in graphics through low level APIs in mind.
It's a low level synthetic test and Gfxbench is the most reliable GPU bound synthetic you can get for mobile SoC GPUs for years now. It's an indication and does not interpret into average gaming performance. And no the results aren't from garden variety users only, but members of the press, manufacturers and Kishonti personell amongst others.
All that it would mean at this stage, is that ARM should be working feverishly on its Vulkan drivers if it wants to have a lower CPU overhead in low level APIs in future Vulkan based games.
The samsung web page says 60% more graphics performance from 8890 so I guess it is clocked aroud ~450MHz.Mali G71 MP20 and LPDDR4X for 30 to 34GB/s bandwidth (assuming 2*32bit) in 10nm Exynos 8895:
http://www.samsung.com/semiconducto..._Worlds_first_10nm_FinFET_Process_Technology/
http://www.anandtech.com/show/11149/samsung-announces-exynos-8895-soc-10nm
If we look at how well the G71 MP8 in the Kirin 960 fares right now, we might be looking at something that matches the apple A9X in GPU performance.
Depending on the clocks, it might even bite at the heels of an Iris Pro 580.
Hum..then it's not going very high.
Maybe they're targeting thermally sustainable performance this time, for GearVR.