Let me re-quote a part of his response from your earlier post. No further qualification is necessary re: AM3 benchmark numbers with 51.75.g__day said:3) I have asked Massive to comment on the concerns raised here, as their MD previously stated that shaders are assigned soley by DX9 featureset detected not by performance. Its tricky reconciling what Alexander - their MD has said and Ingo Frick - their Chief Technican posted on guru3d and how we therefore compare apples vs apples if that is what we are doing!
Ingo Frick: "But you still have to pay attenantion regarding other resulting numbers. For instance, if you want to compare the number of triangles rendered per second, you compare apples and oranges because multipass techniques lead to significantly different numbers compared to multitexture techniques."
Exactly correct. It became apparent earlier this year...L233 said:They do it because they don't really have a choice.