Apple is an existential threat to the PC

Discussion in 'PC Industry' started by MfA, Apr 3, 2018.

  1. MfA

    MfA
    Legend

    Joined:
    Feb 6, 2002
    Messages:
    7,610
    Likes Received:
    825
    Even the standard Pro 580X in the new Mac Pro has 2500 FLOPs per pixel at 8K 60 Hz ... I can see a FPGA being useful for constant bitrate visually lossless 8k codecs, but for a bunch of piecewise polynomial mappings and local sharpening filters, the GPU can handle it.
     
  2. Alexko

    Veteran Subscriber

    Joined:
    Aug 31, 2009
    Messages:
    4,541
    Likes Received:
    964
    The display is $5000 and the stand is $1000, right?

    Had Apple offered the display for $6000 and the stand for $100, no one would have batted an eyelid, and the total would have been $100 higher. It just seems like bad marketing, which is unusual from Apple.
     
    Silent_Buddha, entity279 and BRiT like this.
  3. Pressure

    Veteran

    Joined:
    Mar 30, 2004
    Messages:
    1,655
    Likes Received:
    593
    Par for course. Since the switch to Intel all Mac Pro's have been revealed at WWDC. I would be happier if it started at $3,995.00 but at least we finally got a valid update. The prosumers sure got squeezed out.

    I'll probably still ditch the real Mac hardware for a custom AMD setup (16-core matisse) and just use hypervisor to emulate MacOS (at the expense of a passthrough graphic card and 1 processor core).
     
  4. DSoup

    DSoup Series Soup
    Legend Subscriber

    Joined:
    Nov 23, 2007
    Messages:
    16,780
    Likes Received:
    12,697
    Location:
    London, UK
    You can bet Apple have priced it as they have for profitability. They likely anticipate higher number of stands and VESA adaptors than actual monitors and they can't price lower than it costs because that is price dumping.

    Prior to this new model, there was never such a large relative cost difference between the baseline consumer Macs and the 'Pro' Macs. Admittedly there is the middle ground iMac Pro.
     
  5. Pressure

    Veteran

    Joined:
    Mar 30, 2004
    Messages:
    1,655
    Likes Received:
    593
    The $4,999.00 middle ground heh.
     
    DSoup likes this.
  6. iMacmatician

    Regular

    Joined:
    Jul 24, 2010
    Messages:
    797
    Likes Received:
    223
    Bloomberg expects Apple to release ARM Macs from next year, and has a detailed rumor about the chips and software.
    The last quote is surprising to me. I assumed that ARM Mac-only processors would be on no shorter than a 2 year cycle (especially after the A12Z iPad refresh). But apparently at least some Macs could have SoC architecture updates more often.

    I'm guessing that the 12-core Mac SoC could be used in the 2021 versions of these products:
    • MacBook Air
    • 14" MacBook Pro (doesn't exist yet—currently rumored for later this year)
    • 13" MacBook Pro (if it hasn't been replaced by the 14")
    • Low end 23" iMac (doesn't exist yet—a 23" iMac is currently rumored for H2 2020)
    • Low end 21.5" iMac (if it hasn't been replaced by the 23")
    • Mac mini
     
    #146 iMacmatician, Apr 23, 2020
    Last edited: Apr 23, 2020
    TheAlSpark and BRiT like this.
  7. MfA

    MfA
    Legend

    Joined:
    Feb 6, 2002
    Messages:
    7,610
    Likes Received:
    825
    If they are going for more efficient but smaller cores, software will have to catch up too.
     
  8. TheAlSpark

    TheAlSpark Moderator
    Moderator Legend

    Joined:
    Feb 29, 2004
    Messages:
    22,146
    Likes Received:
    8,533
    Location:
    ಠ_ಠ
    I figured the iPad Pros were part of the strategy for leading any software support endeavours. Things are falling into place, finally, as it was only a matter of time.

    Wonder if they'll be thinking of dedicated GPUs. :p
     
    #148 TheAlSpark, Apr 23, 2020
    Last edited: Apr 23, 2020
  9. Pressure

    Veteran

    Joined:
    Mar 30, 2004
    Messages:
    1,655
    Likes Received:
    593
    There is also rumours of Xcode working on iOS.
     
  10. zed

    zed
    Legend

    Joined:
    Dec 16, 2005
    Messages:
    6,415
    Likes Received:
    2,139
    brilliant, its been obvious for years this is their ultimate goal. And I applaud them
    Not that I really want to jump back to the mac ecosystem & all their bad design choices, but this should hasten its eventual adoption at microsoft, A silent ARM device running windows is my dream PC
     
  11. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    19,423
    Likes Received:
    10,317
    MS already has a Windows device running on ARM that's capable of running x86 code through translation/emulation (unlike the Surface RT from a few years back) as well as native ARM code. Surface Pro X (https://www.microsoft.com/en-us/p/surface-pro-x/8vdnrp2m6hhc?activetab=overview ). It can run all 32-bit x86 Windows applications, but not all 64-bit Windows applications will run. I haven't kept up on this so things may have improved since last I looked.

    Windows on ARM has been a long going initiative for them. The biggest hurdles have been getting x86 code to run in it at acceptable speeds.

    It'll be interesting to see how Apple handles compatibility with existing Mac applications or if they'll just require native ARM version for the ARM based Macs and not support x86 based Mac applications on the ARM based Macs.

    Regards,
    SB
     
  12. Pressure

    Veteran

    Joined:
    Mar 30, 2004
    Messages:
    1,655
    Likes Received:
    593
    All iOS apps should work. There is a reason Adobe have been busy working on iOS versions of Photoshop etc.
     
  13. Laurent06

    Veteran

    Joined:
    Dec 14, 2007
    Messages:
    1,091
    Likes Received:
    491
  14. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    19,423
    Likes Received:
    10,317
    I know that, I was talking about Mac apps. The iOS versions are still very limited compared to the Mac versions of those apps and usually requires using the iOS app in conjunction with either the Mac or Windows version of that application in order to get full use out of them. For most professional users, the iOS version isn't a replacement for the Mac version.

    That's likely another reason that Apple will focus on the more casual Mac devices. Not only will the ARM SOC be less powerful, the apps (iOS versions) will be less capable than what many professionals would need.

    Regards,
    SB
     
  15. MfA

    MfA
    Legend

    Joined:
    Feb 6, 2002
    Messages:
    7,610
    Likes Received:
    825
    I think they aren't going to launch it if it's not more performant and responsive for their own professional software (ie. Final Cut Pro and Logic Pro).

    Apple drags third party developers forward kicking and screaming (but inaudible outside of the distortion field). ARM compatible versions of all software being actively updated won't take long.
     
  16. Pressure

    Veteran

    Joined:
    Mar 30, 2004
    Messages:
    1,655
    Likes Received:
    593
    People somehow forget we have been able to use Photoshop and Illustrator on machines for decades now. I'm sure any SoC based on ARM from Apple will be faster than most systems out there right now if (re-)build from the ground up. I still remember the time we could turn a computer on, brew coffee and then return to the computer finally booted and ready to use.

    I still have my Macintosh SE (model number M5011) with 20MB SCSI harddrive. It was running on the good ol' 8 MHz 68000.
     
    #156 Pressure, Apr 25, 2020
    Last edited: Apr 25, 2020
    Pete, Laurent06 and TheAlSpark like this.
  17. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
    Moderator Legend Alpha

    Joined:
    Feb 7, 2002
    Messages:
    20,511
    Likes Received:
    24,411
    Even in the 90's things were nearly as bad, but with more the complicated things. You'd start to sync SCS/RCS then start a 10-15 minute watercooler discussion with coworkers before being able to kick off a compile that took nearly 30 minutes. Heaven forbid you had breaking changes locally. You'd run a compile for ~10 minutes before you get to the first error, spend some time trying to sort out what's what, make some changes, then run a compile again. Just to hit the next error slightly later. Now it's time for lunch and you haven't even gotten into real development.
     
    Lightman and TheAlSpark like this.
  18. zed

    zed
    Legend

    Joined:
    Dec 16, 2005
    Messages:
    6,415
    Likes Received:
    2,139
    yes if you look at geekbench 5.0 (which allows an apples to apples comparison between different architectures)
    A single core of Apple A13 Bionic @ 2.7 GHz is FASTER than any single core of any ryzen CPU, and nearly faster than any intel single core CPU
    where the apple arm chips fall down is they dont have as many cores

    stick more cores, a fan and intel & amd will be seriously shitting themselves. I can see apple wanting to get the bragging rights in the future, like they did in the past, oh you want the fastest PC? Well your only choice is apple
     
    milk, TheAlSpark and Laurent06 like this.
  19. TheAlSpark

    TheAlSpark Moderator
    Moderator Legend

    Joined:
    Feb 29, 2004
    Messages:
    22,146
    Likes Received:
    8,533
    Location:
    ಠ_ಠ
    Gotta wonder how far they can push things without the mobile power restrictions. :cool:
     
    milk likes this.
  20. Laurent06

    Veteran

    Joined:
    Dec 14, 2007
    Messages:
    1,091
    Likes Received:
    491
    I think even more impressive is how well Apple Axx is doing on SPEC CPU 2016.

    https://www.anandtech.com/show/1560...xynos-snapdragon-review-megalomania-devices/6

    On SPECint a single thread A13 is less than 5% slower than a 9900K Skylake and about 5% faster than a 3950X Zen2.

    I have no concern about single thread performance of native applications. As you say we'll have to see how it scales with more cores, and how long it takes to have applications ported, because dynamic translation can only be a short term solution.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...