I gave Civ 5 as a generic example of HD5870 being too slow in absolute terms, tessellation on or off.
Honestly, Jawed, with all due respect, using a turn based strategy game as justification to proclaim a graphics card as too slow is bizarre. You could make a better argument from Civ5 for CPUs being too slow as you in the latter parts of a game can spend considerable time sitting around waiting for the AI to stop playing with itself. (Although this may have as much or more to do with memory management issues than CPU speed per se.)
To some degree it's symptomatic of the evolution of graphics and gameplay, and correspondingly these forums. The graphics doesn't really affect the gameplay of Civ5 at all, and much of it isn't even visible unless you zoom in to a degree that few that is actually playing the game are interested in doing. What player is ever interested in seeing the threads on the wheels of the vehicles of individual troops? The fact that Civ5 is used in graphical benchmarking, not because it makes any sense but because it is possible, beautifully demonstrates the disconnect of the hardware sites from the actual use of the products.
Frame rates, from a gameplay point of view, is a solved problem as far as graphics cards are concerned. Those looking for optimum control or gameplay no longer come around here (as they actually did a decade ago), and B3D forums are now pretty much the exclusive domain of technology enthusiasts. Nothing wrong with that, necessarily, but sometimes the weird or completely lacking application perspective is jarring.
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