AMD: R9xx Speculation

Discussion in 'Architecture and Products' started by Lukfi, Oct 5, 2009.

  1. R300King!

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    I watched the vid. When he showed the back of the card you could see the power caps near the vent side of the card. Is this new? Will this be same for Cayman too? Also it looked like it had only 1 6-pin pwr plug but there was a place for 2 on the card.(that what I could see)

    He was kind of a dufus..never even showed all the way around the card.
     
  2. Tchock

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    6850's reference has a sidewards facing PCIe power plug, whilst the 6870 reference has topward facing plugs.
     
    #3622 Tchock, Oct 20, 2010
    Last edited by a moderator: Oct 20, 2010
  3. Jawed

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    Two Circles - spot the difference

    [​IMG]


    Both are anti-aliased, and both have diameter 8. One is rendered with four triangles that are 4 pixels wide and 4 pixels high.​
     
  4. no-X

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    I also remember, that Ubisoft declined to implement ATI's patch enabling SM3.0 for X1800...
     
  5. Sontin

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  6. DarthShader

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    If they pull similar shenenigans in Heroes of Might and Magic 6, I will be extremely annoyed. :mad:

    I know, the difference is the metric used! The left one is standard euclidean metric, the right one is taxicab metric. What do I win? :lol:
     
  7. AlphaWolf

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    On that same system?
     
  8. Sontin

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    Nope.
     
  9. AlphaWolf

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    Then not particularly useful is it?
     
  10. DarthShader

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    The guy run his heaven on a Phenon X3 unlocked @ 3GHz. Is Heaven sensitive to CPU clocks and AMD/Intel arch? The tess setting was at normal too.
     
  11. Sontin

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    I don't even think it's real. :wink:
    But maybe it's a sign that the improvement over cypress is to limited that you would see it in real application.

    I have a x3@3400MHz and get min 35,4 FPS with my GTX480.
     
  12. phenix

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    You mean you can do circles out of triangles? Thats magic!
     
  13. Jawed

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    Only if you use enough triangles :razz:
     
  14. Ethatron

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    Didn't you know that in fact the triangle is the smallest particle, and not the pixel? If you have a hammer ^H^H^H Aero everything looks like ... :lol:
     
  15. compres

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    These family of posts keep popping up everywhere, and every time with the same lack of proof.
     
  16. SimBy

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    Proof that PC gaming is going to hell or that game sucks?
     
  17. compres

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    PC gaming going to hell. Was that some Ubi game? :)
     
  18. Alexko

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    That PC gaming is going to hell. It isn't, in my opinion, we still get very good titles from time to time, just not usually from the biggest publishers. Way off-topic anyway.

    Edit: whoops, too slow.
     
    #3638 Alexko, Oct 20, 2010
    Last edited by a moderator: Oct 20, 2010
  19. SimBy

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    Well proof are sales. Compare the numbers to console games, its not even a contest. And its getting worse every year.

    Game devs screwing and alienating half of its buyers with their shenenigans does not help.
     
  20. EduardoS

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    You are mis-using tesselation and hardware capabilities the "circle" in the right could be rendered with just two triangles 4 pixels wide and 8 pixels high and letting them have at least 16 pixels area.

    And just for reference, with 4 traingles one can significantly improve image quality by doing hexagons instead of squares, this just show how biased benchmarks are today by using supoptimal techniches just to decrease performance on one plataform.
     
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