Ok, maybe the FuryX will significantly beat the GTX 980 Ti, validating in the process the general opinion about AMD's ability to run a profitable business.Well, at least he is not pre-maturely jumping to conclusions like this
Ok, maybe the FuryX will significantly beat the GTX 980 Ti, validating in the process the general opinion about AMD's ability to run a profitable business.Well, at least he is not pre-maturely jumping to conclusions like this
I have an idea. If the CEO cuts her compensations which are actually even greater than JHH's, and directs this money into engineering power, I think the company would feel much better. Lower margins or higher margins aside.
Ok, let's assume that you are correct and FIJI costs more, and so what given that idea?...
BTW do we already know where is Fiji manufactured? Is it still TSMC or did AMD move to GloFo?
GPU die = ???
We hear nothing about GloFo, so I would think it is still TSMC with an improved 28 nm process.
Fury X won't push Crysis 3 to playable framerates at 4K.
Doesn't the 290x already average 30 at high settings?
Meaning the fury x should do around 45 at least.
That's playable.
Tnx, that's interesting. So that's some kind of a tech analyst company. I'm guessing it's just some sort of marketing deal?
Way above Titan X, promising.
Yes, that's about as fast as the overclocked to 1152+ MHz 980 Ti.
http://www.techpowerup.com/reviews/Gigabyte/GTX_980_Ti_G1_Gaming/17.html
Let's assume that those TPU graphs show min FPS.
There sure are a lot of instances of AMD there, I wonder if they got split-off by force/voluntarily or just coalesced later?(Just for fun, do a text search for AMD on that page.)
How would that be possible? A graph plots frequency over time, showing you actual FPS at any particular point of gameplay. It would by pure function be a direct indicator of minimum FPS.AFAIK those TPU graphs show average FPS, not min FPS.
Graphics analysis tools capture frame times - you can plot anything from this, including momentary FPS for each individual frame and aggregate FPS (min, max, average, etc.) over regular time intervals.How would that be possible? A graph plots frequency over time, showing you actual FPS at any particular point of gameplay.