We'll never know
Guess not.
We'll never know
Hopefully IHV specific optimizations (which harms competition and customers) will end soon. Nvidia funds are draining, and AMD havent shown much interest on screwing Nvidia and Geforce users. Next question is, how Intel will play when they finally get to the gaming? But its for another thread
(which harms competition and customers)
I'm not a big fan of Nvidia's antics but isn't that the point? Of course they want to harm AMD, and it can't harm customers because consumers without Nvidia cards aren't customers
Absolutely! This is called competition. Its up to AMD to step up but until i am more safe in the Nvidia department with general gaming compatibility i will favor their products. It's a natural thing as a consumer. And as a customer i expect from Nvidia that they do everything they can to help me enjoying my product. If AMD is not able to do that, then its AMDs fault and not the fault of anyone else.
I am really bored by all this whining from the AMD side, especially Mr. Huddy.
In other words, you want PC-world to turn into console world instead, where ultimtely you'll have nVidia compatible games and AMD compatible games, and need 2 machines to run all the games out there?
He's not saying that. He's saying that nVidia, for him, provides a better experience, and that until AMD can provide as good of an experience, he will continue to use nVidia.
In case of Metro 2033, as far as I know, read and seen, the Adv PhysX is 1:1 on CPU & GPU, and in fact runs faster on quadcore CPU than on any (pre-GTX4xx at least) GPU doing both gfx & physxThankfully, it appears Nvidia are toning down those sorts of things. Or at least Developer's appear to be less willing to allow Nvidia to do such things. Metro 2033 and Mafia being a couple of nice examples where even though they use PhysX, they still allow all GPU accelerated PhysX features to be present even if you don't have a supported GPU. And not the all or nothing BS of something like Mirror's Edge or Batman: AA. But adjusted for reasonable performance when a supported GPU isn't present.
Well, what do you know to expect...Actually since he was responding to a post commenting on Nvidia deliberately locking out other competitors through VendorID locks and other such things, he actually is saying that AMD should do the same and VendorID lock features to their cards in games.
Well, what do you know to expect...
http://blogs.amd.com/developer/2010/11/04/introducing-the-ati-gpu-services-ags-library/
Actually since he was responding to a post commenting on Nvidia deliberately locking out other competitors through VendorID locks and other such things, he actually is saying that AMD should do the same and VendorID lock features to their cards in games.
You aren't seriously comparing that to what Nvida does are you?
No, I am just wondering if this is the public face of upcoming VendorID-blitz from AMD's side?
Well good question. However from the text on the site it looks inocuous (spelling) enough to me. It is all about exposing features which aren't available in the DX xx standard.
It always begins that way....
It always begins that way....