On Pro this can be a long as 5 seconds, which is feels like quite a while to be staring a black screen mid-gameplay and I know base PS4 and Xbox One are far worse.
Somewhat off-topic, but this type of mechanism or transitioning must end (die) this generation. I'm not only talking ACO, but any [all] games that exude this issue. Games like Spider-Man have awful transitioning (from outdoors to indoors and vise-versa) and loading screens (after dying, are the most annoying aspect of the game) that break game immersion. Honestly I have no clue why Insomniac thought a 8-10 second loading screen would be better than a simple respawn close by, to allow the scenario (e.g., base or hideout takedown) to reset. SMH...
Anyhow, hopefully the next-generation of systems (more ram/memory) should allow developers more headroom for less intrusive (or none) transitions or cutaways.
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