No you're not; you're discussing carts as a next-gen solution replacing optical disks from your
first post that prompted this resurgence.
First off, "mostly" doesn't mean only, I'm looking at it like this, Switch will use 64GB cards next year, Next gen could be 3 or 4 years away, and currently 8GB Switch game cards cost similarly to 66GB bluray discs, (This information is sourced, and correct, even if you denied it in the thread and moved my post here)
My post quoted below here, is just opening up the possibility that Sony and Microsoft might look at game cards as a solution for their console based on the reality that Switch games can match the capacity of UHD bluray discs, and while flash prices will drop, disc capacity and read speeds are not getting much better.
"Not sure 100GB bluray discs make sense for Next gen over similar priced 64GB game cards, with higher capacities being available for more. (
this priced similar is on the idea that 66GB bluray discs are similarly priced as 8GB Switch game cards, but that these capacities continue to grow at this price point and may see
64GB cards be similarly priced in 2020. This would mean no installs for physical media, a big complaint over the 6th generation."
Whether 64GB flash cards become similar to 66GB bluray discs in 2020 or after a process node shrink. (currently Switch game cards produced all the way to 64GB use 32nm process) The price difference could happen during PS5/XB5's life cycle.
With so much bias, what's the point of trying to have a discussion? Your mind is clearly made up.
Pointing out realities of disc based media is important in a thread like this, yes I dislike disc based media, but it seems I'm not the only one carrying around a bias around here, I'll try to tone it down, but I was on my phone in bed when I posted that, and got up to my desk for this post, hopefully I'll clear up enough of the mess here. Yes you have 130 beautiful pages of a "wall of shame" here, but I seem to be the only one using knowledge of current game cards used today in these discussions, while everyone seems to be relying on 10 years of history, it's data, but if you are only looking backwards, how can you predict the future?
Which is an option, but one that alienates a large portion of game buyers. Reality is presently some 50% I think of games sold are digital. Make a digital only console and you may lose millions of customers. Thankfully the people who makes these decisions look at Data and don't just go with what they personally like.
http://www.eurogamer.net/articles/2...ed-removing-the-xbox-ones-disc-drive-after-e3
If you look back through my post history here, I mentioned that Xbox Durango had a disc-less version, I actually have some sources at Xbox division and discs were not always the only option. With Microsoft pushing Game Pass, and flash media getting cheaper and cheaper, it's not unrealistic to say that Microsoft might drop the discs from XB5. (what I call the next Xbox, as I refer to XB1X as XB4 in my own opinion)
You've missed most of the argument. What's the read speed of these carts? If you want to run games from carts instead of HDD, you need like 100+ MBps. So your pricing needs to be for higher-end storage. Or you use cheap storage which won't be fast enough to stream content, so you have to install it, so need large storage anyway - why increase the price of games if you still are going to have installs and run from HDD? If you go download only, what about people on data caps? What about people who want to buy and own, a large portion of gamers?
Does the Switch game card not exist? is this 64GB card not going to be usable? Switch games do not install from the card, they would directly from the card. If a 64GB game card doesn't need to be installed on Switch to play the game, why would a PS5 64GB card made 2 to 3 years later, have to?
You've waltzed into here as if in 130 pages, none of this has been discussed and you've swept in, all enlightened, to point out how stupid discs are and how confused we've all been. "Switch uses carts. Duhhh. PC dropped optical drives years ago. Duhhhh. It's so obvious, two years from now, no console company will be stupid enough to use disks." This is a technical forum for technical discussion and solid arguments from people who actually want to discuss. I suggest you read the frickin' thread until you start to notice all the same arguments you're using, and then consider what's changed and what new if anything you can add to the discussion.
That is your own wording, look again at my first post I quoted, the first 2 words I used was "Not sure" I didn't say that discs wouldn't work, I said that it might not make sense for future consoles to use discs if similar flash capacity and similar price of those cards, already exist in a competitor's platform.
As for what's changed? Well in 2008, bluray discs were the only option for 50GB games or larger, next year that will no longer be true. Yes there will be a premium next year on that card, but it will get cheaper. I'll point at a launch Switch game DQ Heroes I&II, it's a 32GB card that was $80 at launch, that is the expected 64GB card price in 2019, I'm not going to say it's going to be $60 in 2021-2022, but it will probably be $70.
Look, if you don't think I've contributed anything to this thread, then just ignore my post, I don't plan to change people's minds. I'm not saying this is all 100% going to happen, but I'm not sure that discs make sense for next gen consoles, especially the Xbox 5.