EbonySeraphim
Newcomer
Please don't ever say something that ignorant about my post/article. Additionally, if you want to argue the merits of the game console superiority over one another using games as comparison bar, then there is another section in this forum, or other forums for that out there. I'm pretty sure "Console Technology" isn't supposed to be much of a vs thread where people toss around console "bests" with subjective opinion.quest55720 said:Acording to the author of the article the PS3 walks all over the 360 with out breaking a sweat. If one peice of hardware is so vastly superior it should have no problems destroying the compitition graphically. If the author is right where are the results or are all developers stupid?
So the RSX has no extra sampling units or extra compression when MSAA is used like ATI GPUs? If it does the it has hardware MSAA.
Bias only appears to refute logical and empirical evidence when the audience, or the participants have a weak understanding of what's going on. If you think you're losing to a person bringing illogical arguements to the table, you are more than likely feeling like the audience is being suckered into it. It's your job to present your arguments in such a way that your opponent cannot deny it's truth, and others cannot deny it too. If someone is throwing seemingly valid arguments that no one understands in a debate, they lose to whoever is bringing the easier to understand arguments to the table. Even if your arguement is the more technically deep, if you have high enuogh technical understanding, you should be able to share that knowledge down to the level of educating people on what they should know, and then explaining the arguement.Rockster said:How can you make it better without pointing out what's wrong? Your entire statement, while sounding reasonable in theory, has not stood up in practice in any of the discussions I have seen. The problem with bias, is that it even when logical empirical evidence is presented to refute another point, bias can easily discredit, ignore, or argue such findings. Particularly in areas such as this, where clearly there are no right or wrong answers, and passions run so deep. Admitting bias and a lack of understanding of the compared architectures doesn't help to bolster the validity of your article. And contrary to your belief, there are those who can remain objective, and accurately and fairly present the facts whether they are personally bias or not. None of us are perfect, and the criticism was not and is not a personal attack. Good luck with the article.
Pointing out the bias is not pointing out what is wrong unless the bias is actually linked to me arriving at an incorrect conclusion - and you're actually mentioning what the incorrect conlusion or facts are. Telling me "you're wrong because you are biased" is pretty redundant. Of course a person with bias will have the relatively wrong answer that is aligned with their bias. "Fixing it" means laying down what's factually, logically, and maybe even empirically wrong.
And contrary to your belief, no one is unbiased unless the knowledge is extremely basic and dependent only upon simple definitions. 2 + 2 = 4, is even a biased statement that assumes a number system people on this world are used to and assumes the behaviour of two mathematical operators. "Terrorism is bad" is a biased statement. The term terrorism is subjective in the sense that an organized government or counry may not be recognized by terrorists, and the term "bad" is subjective as a whole. Saying "developers can do this" is biased, because there are going to be developers who feel it would cost too much or don't know how to do it, and thus say "developers won't do this," ignoring the possibility altogether. Saying PS3 > PS1 is a biased statement given that I could name something that the PS1 has that the PS3 doesn't. Subjectively, I could scale that one little thing the PS3 doesn't have extremely high, and down scale the horsepower advantage of the PS3.
If any attempt is being made to compare two hardware architectures that aren't exactly the same and each one has something over the other, then the act of establishing which one is better is biased. Any article that tries too hard to not be biased when comparing things, ends up being one of those comparisons that make the two equal and pretty much worthless. A comparison like that should just have aimed to say they are different and there is no conclusion.
Did I say that admitting my bias makes the article any better? No, the post is already written and if it stays that way, it will be how it is. Admitting my bias only enables me to take a second look at it later, and identify where it may be easier. Otherwise, I am also asking for help, advice, information, and research to help be put into the article to have it be based on more factual premises and less biased ones. Again, if you only care to prove to me that my article is bad; that I am biased; or that there are people/sources less biased than me, your efforts are pointless as it's already known, and not helping anything.
There is no learning curve if you want to accept ATI's algorithm for dynamically scheduling the shader units. From that angle, DirectX is probably used directly, but I'm pretty sure that the load balancing can be controlled for optimization if ATI's algorithm doesn't suit a game well. ATI is relatively confident that most games will run well on what they have in place already (at least for a while).Jesus2006 said:But there is no learning curve. The unified shading is totally transparent to the developer. It's DX9 all the way. The problem is the EDRAM which is currently more of a bottleneck than a feature for most developers.
And this is just something the PS3 has not to struggle with.