Not to brag, but I just picked up a 360 premium, vga adapter + optical cable, pgr3 for 270 bucks (Microcenter deal). Thats what i call a good deal, and 200 is about as much as I consider reasonable for a game system, considering games are 50-60 bucks. That being said, the x360 online features, mce features, divx, music, video etc features won me over. XBLA is amazing, and I have barely touched PGR3. I've just been playing demos and XBLA and watching movies. Fantastic system. I really don't see how Sony can compete, until they can get the kind of entertainment coherency that X360 offers. Even my mom is thinking of getting one, for HD-DVD and all those little arcade games that she likes (bejewled, etc).
This is my first next-gen console since xbox (aka first one I bought within a year of launch), but I sold that because at the time it had nothing that interested me. PS2 didnt catch my attention beyond MGS2 (which is my favorite game of all time). When I was in Microcenter, I walked past an x360 kisok which was playing FN3, and then to another kiosk which was playing COD3. Since they were running this X360 deal, I figured both were for Xbox. Graphics looked like just what I expected on x360. Nope, it was a PS3 kiosk. Looked decidedly "just ok", including the lack of AF (like eh?). This got me thinking about the importance of graphics for a system. Honestly, after playign x360, I have to say that, while I'm impressed with the graphics, if the other system features werent there, I would probably return the system.
So far, I've played a bunch of demos, and PGR3, and I'm having the most fun with Tony Hawk and Burnout. Dead Rising is cool too. I can't wait to play GOW as well. Oh and Lost Planet is simply fantastic. But the graphics are decidedly less of a jump this generation than last. It's not that they don't look more impressive, because they do. But the change in fidelity isn't THAT huge. I remember going from Genesis to N64. That was a big jump. The first time I played it was a pre-release version running Mario 64 about 6 months before launch. I mean that was such a big jump over what was available (Playstation was top of the line, Genesis SNES where PS2 is now) that the graphics made a difference to the experience. Now they add very little. I find myself more interested in new game ideas (saw a kid play Rayman Raving Rabbits or whatever its called in Microcenter) than old ones with enhanced graphics.
So I guess this rant has no more of a point that this: X360 vs. PS3 comes down to the features beyond the graphical fidelity for me. The question is: how much fun can I get out of the system, and how much cool stuff can I do with it (that is pertinent to my lifestyle). I feel Microsoft won out here because of the cohesivness of their package. Live, MCE, Video Marketplace, XBLA, and Demos are so well done that when I have the system on, I feel like I'm on a entertainment computer, not a game console. I don't want to turn it off after I'm done playing my game. The graphics are probably the least impressive thing about it. Now, I haven't tried PS3, but from what I've heard, Sony hasn't caught up in the total package department. The graphics will be great sure, but I guess, I'm asking,
How important are graphics to you guys?
This is my first next-gen console since xbox (aka first one I bought within a year of launch), but I sold that because at the time it had nothing that interested me. PS2 didnt catch my attention beyond MGS2 (which is my favorite game of all time). When I was in Microcenter, I walked past an x360 kisok which was playing FN3, and then to another kiosk which was playing COD3. Since they were running this X360 deal, I figured both were for Xbox. Graphics looked like just what I expected on x360. Nope, it was a PS3 kiosk. Looked decidedly "just ok", including the lack of AF (like eh?). This got me thinking about the importance of graphics for a system. Honestly, after playign x360, I have to say that, while I'm impressed with the graphics, if the other system features werent there, I would probably return the system.
So far, I've played a bunch of demos, and PGR3, and I'm having the most fun with Tony Hawk and Burnout. Dead Rising is cool too. I can't wait to play GOW as well. Oh and Lost Planet is simply fantastic. But the graphics are decidedly less of a jump this generation than last. It's not that they don't look more impressive, because they do. But the change in fidelity isn't THAT huge. I remember going from Genesis to N64. That was a big jump. The first time I played it was a pre-release version running Mario 64 about 6 months before launch. I mean that was such a big jump over what was available (Playstation was top of the line, Genesis SNES where PS2 is now) that the graphics made a difference to the experience. Now they add very little. I find myself more interested in new game ideas (saw a kid play Rayman Raving Rabbits or whatever its called in Microcenter) than old ones with enhanced graphics.
So I guess this rant has no more of a point that this: X360 vs. PS3 comes down to the features beyond the graphical fidelity for me. The question is: how much fun can I get out of the system, and how much cool stuff can I do with it (that is pertinent to my lifestyle). I feel Microsoft won out here because of the cohesivness of their package. Live, MCE, Video Marketplace, XBLA, and Demos are so well done that when I have the system on, I feel like I'm on a entertainment computer, not a game console. I don't want to turn it off after I'm done playing my game. The graphics are probably the least impressive thing about it. Now, I haven't tried PS3, but from what I've heard, Sony hasn't caught up in the total package department. The graphics will be great sure, but I guess, I'm asking,
How important are graphics to you guys?