Thus far, the 9500 sounds like a board I hope that lots of people buy, but which I wouldn't touch with a ten foot pole. Popularizing the PS2.0/VS2.0 feature set is a wonderful thing. Developers will be encouraged to start (or continue) working on DX9 games.
In the meantime, however, the 9500 will be beaten by the 8500 and 4200 in current (multitexturing) games. With aniso+FSAA it will be competitive or superior, but probably not fast enough to be usable with those features at >=1280x1024 in most games.