I just don't think wireless will ever cut it until TCP is either phased out or upgraded, and I'm starting to wonder if that's ever going to happen. TCP was great for its time, it's just unfortunate that it's terrible for the networks we want to build now.
Just wondering what is so terrible in TCP/IP for current networks? Most of the worlds networks are MPLS so i fail to see how TCP/IP has any effect what so ever seeing that is layer 2 tagging. On the side of poor performance on a host to host basis its very rarely TCP/IP's fault but rather bad implementations of windowing (on the OS) or incorrect configuration of queing and shaping on a link, then there is just plan bad protocols like SMB
.
the biggest issue for TCP/IP is the lack of NAT in V6.
what exactly is TCP/IP missing or has that makes it so bad for wireless, given everything that happens in wireless is at layer 1/2 ( even QOS) and TCP/IP is 3/4?
wireless uses CSMA/CA ( collisions avoidance) not CD ( CD requires to be able to listen to the "wire" while sending) which means as well as running in a half duplex environment you also take a extra performance hit. You can only ever get to 70% utilization before you start getting collisions. so you have what 248Mbit, half that because its half duplex, so 124. Now only 70% of that is good so 86.8MBit, now take away a few MBit because of the random delay nature of CSMA/CA so maybe 82Mbit in a perfect environment to share between multi users. Hardly a Ethernet replacement yet.
Then there is the whole issue of QOS. QOS on wireless requires you to delay "unimportant" traffic a random interval within a given range compared to Ethernet where you give priority to important traffic.
Lets not start on wireless "security"
About the only thing that i would call secure on wireless is EAP-TLS but how many organisations would pay the money to implement it correctly
Yay a subject on B3D that i actually know something about.
cheers