Did you guys miss this?
He has a thread over on VOGONS about it too.
https://www.vogons.org/viewtopic.php?f=46&t=59442
He has a thread over on VOGONS about it too.
https://www.vogons.org/viewtopic.php?f=46&t=59442
Shit yeah, it lasted not just for years, but nearly decades. Incredible tenacity, with scraps of alleged testimony of function and performance of prototypes trickling out of obscurity like dead sea scroll fragments. It would not surprise me if some of that talk will start up again now that the name of the beast has been mentioned, like Candyman (...or Shai'tan, perhaps...)Semi-related: after 3dfx demise, never-released Rampage had obtained mythical proportions/ memedom among the die-hard faithful
Indeed, VSA-100 was a stopgap and it also came several months late, due to thermal issues that made the chip totally unreliable.
On top of that, they got too ambitious and started selling complete boards under the STB brand directly to consumers and PC builders, screwing the other vendors in the process (Interestingly, this is the same mistake made by another former industry leader, S3 Inc., which purchased Diamond Multimedia around the same time). This happened in early 1999: Voodoo 3 was the first 3dfx board available only through STB with the exception of the entry level Voodoo 3 1000 (a castrated, underclocked chip) which was the only one still available to third parties and that even made its way into a couple of motherboard as 'integrated' graphics.
But while I think the demise of 3DFX was totally deserved, the rise of NVidia always puzzled me. Their TNT was incapable of offering true trilinear filtering (resorting to checkerboard mip mapping) and it took the greatest performance hit when switching to 32 bits. The GeForce 1/2 were fast for the time and while Nvidia finally got trilinear filtering right, with certain textures types (like DXTC) they interpolated colors in 16 bit, resulting in severe banding artifacts instead of smooth gradients. Quake III running on NVidia cards was easily recognizable for the ugly banding everywhere. Meanwhile Ati, S3, Matrox and 3DFX, while not as fast, they delivered very good quality... Somehow NVidia always managed to get away with poor IQ traded for speed (either because the hardware was not quite up to the task or because of drivers, like in the GeForceFX days)
Had 3DFX and S3 not taken the steps toward their suicide, probably NVidia wouldn't have achieved total dominance in a matter of two years.
Shit yeah, it lasted not just for years, but nearly decades. Incredible tenacity, with scraps of alleged testimony of function and performance of prototypes trickling out of obscurity like dead sea scroll fragments. It would not surprise me if some of that talk will start up again now that the name of the beast has been mentioned, like Candyman (...or Shai'tan, perhaps...)
This amazing Voodoo 5 9000 with its 32 3dfx VSA-100 chips is capable of a whopping 1.3Tbit/s of memory bandwidth and performing 106 billion texels per second! Compare that to the nVidia Titan V with its puny 1.7Tbit/s of memory bandwidth and mere 384 billion texels per second. Today's single-GPU video cards have no chance.It's a mock-up of an old internet myth card. The whole thing is tongue in cheek.
It would be more like DirectX 6 hardware. There's no hardware transform and lighting in those VSA 100 chips.
He did the BitchinFast 3D 2000 last year.