gidday first post on these forums
ive been working on a vegetation system on and off for a few years, my aim is to replicate the grass used in cgi movies eg shrek. ie far better than anything that exists in current (or planned) games
http://uk.geocities.com/sloppyturds/grassA.jpg
stats/ ~50,000 blades of grass (each with a skeleton thus u can see a wind gust move through the field etc )
this is something u must see this in action and not judge it based on a static screenshot ( i may upload a video later )
unfortunatly u wont be seeing this level of detail in pc games for a few years, only the cell would have the power to pull it off at a reasonable framerate/quality ratio