3D Gaming*

Discussion in 'Console Technology' started by Arwin, Jul 30, 2009.

  1. grandmaster

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    Motorstorm is a good example of "realistic" 3D in terms of depth perception though graphics have been dialled down a bit from the original game. Played it, liked the first person perspective, wasn't so keen on the third person. Sort of opposite to the usual game then.

    Super Stardust HD is by far the best thing I've played in 3D (laggy screen aside) though the demo vid for GT5 looked brilliant.Now that was simply staggering, but it was only a video - though it showed in-game, cockpit view (amazing!) and replay (wow!)
     
  2. Afrikan

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    oh stop it please :sad:.....I'm kidding, tell us more...

    I wish Sony never closed down the PlayStation & Sony Style Store here in San Francisco, I'd love to experience this myself.

    Are these currently the only places to view these types of games in 3D?

    our Local Best Buy has a 3D demo set up, but only for BluRay.
     
  3. patsu

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    You can visit the one in Palo Alto. When I'm free on weekends, I take my son to the PinkBerries in Stanford Mall. :p

    Heh, how our tastes vary. Super Stardust's 3D effect was too intrusive for me. I think the screen I saw it on was too bright, I find it glaring.

    I prefer MotorStorm's subdued 3D look better. It's very realistic, like playing in a mini-sandbox. I think I'll like LittleBigPlanet too.
     
  4. draconian

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    What are the limitation and things to know for steroscopic 3d?

    If the left and right images are aligned perfectly - no difference between pixels - than the resulting image has no depth.

    If the left and right images are mis-aligned by say 400 pixels and assuming you are like 1 foot away from a laptop screen then I'd imagine the resulting image to be right at your face. So we have like 400 possible depth for stereoscopic 3d. 400 depth possibilities / 1 foot = 33.3 depth possibilities per inch.

    Is there some way to increase that so we could have like twice as many depth possibilties? using 3d tricks and such anti-aliasing.

    Basically, there seems to be a whole slew of vocabulary and ideas that come with stereoscopic 3d, what are they in respect to graphics.
     
  5. patsu

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    Report: Top Rated Ads Indicate Consumer Interest in 3DTV:
    http://www.homemediamagazine.com/3-d/report-top-rated-ads-indicate-consumer-interest-3dtv-18967

    Not sure if the trend will sustain. If they are keen in 3D visuals, they may also be interested in augmented reality.
     
  6. MfA

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    Augmented reality is fun for 5 seconds ... until we can actually do it with AR glasses which blend it seamlessly with our own vision rather than watching through some LCD screen it's just a gimmick.
     
  7. patsu

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    Hmm... is this a widely held view amongst developers ? I noticed that there are more and more interesting AR iPhone apps.

    SCEA is in the entertainment business. Gimmick/novelty is part and parcel of the new experiences. e.g., many will call Heavy Rain a gimmick, while fans would call it a breakthrough/game changer/whatever.
     
  8. MfA

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    Are you trying to prove or disprove my point with the iPhone apps example? :p

    It's just my view as a consumer.
     
  9. patsu

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    I brought up the iPhone AR apps because the consumers are starting to get exposed to them. I haven't heard any major backlash yet. The home consoles will have to figure out whether augmented reality works for them (e.g., home automation & security, baby sitting assistant, etc.).

    Anyway, this is not really 3DTV related. But it would be interesting to see whether 3DS has a camera.
     
  10. Danalys

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    Sub pixel differences, there aren't steps in the depth just as much as there aren't steps in a slow pan. Also the angle between the cameras views can increase or decrease the effect.
     
  11. patsu

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    For film industry...

    Sony announced 3D authoring suite for 3D Blu-ray:
    http://www.blu-ray.com/news/?id=4411


    For selling 3D to consumers...

    3D Plans for FIFA Detailed:
    http://www.blu-ray.com/news/?id=4410

     
  12. patsu

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    Comcast started 3D Broadcast with The Masters Tournament:
    http://www.comcast.com/Corporate/Programming/sports/3Dfaqs.html

     
  13. patsu

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    http://www.andriasang.com/e/blog/2010/04/11/mt_framework_3d/

    He also has a 3DS tip in the article.
     
  14. makattack

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    3D Disclaimers

    http://kotaku.com/5515718/3d-tv-sets-arent-great-for-drinkers-kids-pregnant-women-or-the-elderly

    Now, just imagine a TV announcer reading the following at 100 WPMs:

    "Children and teenagers may be more susceptible to health issues associated with viewing in 3D and should be closely supervised when viewing these images. Children under the age of six should not view 3D TV."

    "Pregnant women, the elderly, sufferers of serious medical conditions, those who are sleep deprived or under the influence of alcohol should avoid utilising the unit's 3D functionality."

    "Viewing 3D television may also cause motion sickness, perceptual after effects, disorientation, eye strain and decreased postural stability. It is recommended that users take frequent breaks to lessen the potential of these effects. If your eyes show signs of fatigue or dryness or if you have any of the above symptoms, immediately discontinue use of this device and do not resume using it for at least thirty minutes after the symptoms have subsided."

    "Watching TV while wearing 3D glasses for an extended period of time may cause a headache or fatigue. If you experience a headache, fatigue or dizziness, stop viewing TV and rest."
     
  15. ban25

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    The old Playstation store is now a dress shop! It's the end of an era...
     
  16. Shifty Geezer

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    Well we get this same disclaimer on the game we play now. How many of us stop every hour for a 15 miutnute break? How exactly is 3D TV going to mess about with an unborn baby such that pregnant mums are supposed to avoid it?

    Any health risks need to be properly investigated and communicated. I can definitely see a case for use by children who's eyes are developing, but broad sue-prevention measures aren't really much to go on.
     
  17. Arwin

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    To me it looks like the typical 'disclaim anything you're not 110% certain about' that U.S. litigation practices have inspired in the last decades ... ?
     
  18. Crossbar

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    Sony is releasing a few 3D games together with the release of their first 3D TV in June.

    Didn´t know Pain was getting a 3D patch, but I expect it could work pretty well.
     
  19. patsu

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    Yap, Samsung released 3DTV advertisements together with the disclaimer. If it's a health hazard to the general public, they wouldn't bother to invest in 3D products, let alone advertise it:

    Official:


    Viral (Masterpieces in 3D): http://www.mixx.com/videos/13015754/youtube_masterpieces_in_3d
     
  20. Shifty Geezer

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    That's a very trusting view I don't share! If 3D is a health hazard, Samsung wouldn't be the first company to knowingly brush risks under the carpet. And at this point without prolonged use studies, we can't say for sure.
     
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